Xbox Reveal Event Coverage

blur

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Comments by blur

I don't have an attitude, mate. The problem is you like the game too much and are in serious denial that it's a flop.

Type something like, "TSW is a flop" into Google and read some of the articles. You might be surprised that, in its first two months, only 200,000 copies had been sold, for example. That's serious under-achievement, right there. And people have been leaving ever since.

Yet because you've made some friends in game, or on a forum, you seem to think everything's peachy keen and hunky dory.

Well, now it's my turn to say, "Whatever..." to you, mate. Because the game is NOT considered a winner in the wider MMO community and IS considered a flop. This isn't me telling you this, it's an opinion you can find in five seconds on Google. It's a fact.

Want to keep arguing?

"The Secret World, Funcom's ambitious MMO, has shifted just over 200,000 copies since launching at the end of June, the developer has confirmed.

Funcom has now said it will concentrate its attentions on "smaller, more focused online games" after confirming its belief that The Secret World will sell less than half what they forecast for launch year, with plans to layoff around half its employees.

Strong competition and new information from rivals WoW, Diablo 3 and Guild wars 2, and mixed review scores were cited as significant factors in Funcom's latest financial results."

http://www.nowgamer.com/news/1561886/the_secret_world_flops_funcom_focus...

If you're taking the trouble to cyberstalk me -- creepy, dude -- you might also note how long I've had the account, ie: several years. I didn't create it just to talk about TSW.

At the end of the day, guess what? You can say what you want, and so can I. The REAL test is how many people are playing TSW and, last I looked, it was next to none, relatively.

The game is regarded in the MMO community as a massive flop. Fact.

So Ellipsys writes a massive comment on why the game is dodgy (I agree with it all too, BTW, Ellipsys), and then just because you like the game, you propose countering that long, well-thought-out post with a few bullet points on what's in the latest patch? Wow. If you want to truly "combat" (your word) these posts, why not address what's said in them? Why not address the fact Failcom takes $15 from the suckers, sorry, gamers, who are still playing TSW, but also has a cash shop?!? That's just taking the piss, on their part. Look at a game like GW2 which has a cash shop with the same cosmetic stuff in it, but DOESN'T charge a monthly fee. You're getting duped mate. And what about all the comments about how buggy the game is? Because it is! It's a terrible piece of code that they are still trying to fix, four months after release. That's just pitiful.

What's this "obviously" business? If I hadn't played the game, I wouldn't be commenting on it, mate!!! The fact is, I have played it, and I hated every minute of it. Which was a damn shame, considering I'd followed it pretty closely for several years, prior to launch. Now, the fact that the game has, essentially, flopped, might show you that I'm not the Lone Ranger in thinking this. Lots of people hate it. I still don't know where you get off, telling me I "obviously" haven't played it.

Not enough people are playing because the game is freaking terrible. It took an excellent premise and setting, then spent years making a game that feels like it should have come out about 7 years ago. It's clunky as all get out. It's boring. It has been another Failcom flop.

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