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Vanguard Chronicles Archives

 

All Good Things... November 3rd, 2008   If You're Gonna Play In Telon... April 28th, 2008
The Undead Are Rising October 27th, 2008   Old Promises Fulfilled April 21st, 2008
Buy Yourselves Some Time October 20th, 2008   Time To Tie It All Together April 14th, 2008
We Have the Power October 13th, 2008   Going Out With Pizzazz April 8th, 2008
Come Out and Play October 8th, 2008   Teleportation and You April 1st, 2008
No Need For Mourning Just Yet Sept 29th, 2008   Making Progress March 24th, 2008
A Time of Change Sept 22nd, 2008   Time to Have Some Fun March 17th, 2008
Are You Hardcore? Sept 15th, 2008   Just How Deep Does the Rabbit Hole Go? March 10th, 2008
Death By Sparkles? Sept 8th, 2008   A Little Knowledge Goes a Long Way March 3rd, 2008
Can Player Versus Player Survive? Sept 1st, 2008   More Game Update #4 Rumblings February 25th, 2008
You Can't Keep a Dead Horse Down August 25th, 2008   Game Update #4 Preview February 18th, 2008
Fan Faire 2008 August 18th, 2008   Time to Go Exploring February 11th, 2008
The Final Countdown August 11th, 2008   Tales of the PUG February 4th, 2008
Aggro Management and You August 8th, 2008   Conspiracy Flavor of the Month January 28th, 2008
The Isle of Dawn Approaches July 28th, 2008   Community Members to the Rescue January 21st, 2008
Back to Work July 21st, 2008   There Can Be Only One January 14th, 2008
Starving Trolls July 14th, 2008   Let the Games Begin January 7th, 2008
State of the Union July 7th, 2008   An Influx of Players December 31st, 2007
Let Loose the Dogs of War June 30th, 2008   Past, Present, and Beyond December 24th, 2007
Playing With the Developers June 23rd, 2008   Gimmee, Gimmee, Gimmee!!! December 17th, 2007
Play More, Analyze Less June 16th, 2008   Doing It With Style December 10th, 2007
Insert Geekish Interest Here June 9th, 2008   The Here and Now December 3rd, 2007
Is Camping Season Here? June 2nd, 2008   XP Bonus Weekend November 26th, 2007
Age of Discovery May 25th, 2008   Choices November 19th, 2007
Dead Horses and Pheonix Ashes May 19th, 2008   A Matter of Perspective November 12th, 2007
It's Party Time May 12th, 2008   Change November 5th, 2007
Haelufir vs Crom? May 5th, 2008      

Recent Vanguard Features:

  • Aion

    Every gamer knows this feeling: You’ve been playing Game X for quite a while now and, while you were having fun with it, for whatever reason the thrill is currently gone. Maybe you’ll get back to the game later--in fact, you most likely will--but for now you’re in a slump. Sure, you could give up gaming for a while, but you’re no quitter.

    Features, News
    Fri, Oct 19, 2012
    Shayalyn
  • Playstation-Network.jpg

    Sony downtime continues this week as additional security work on Playstation Network, Qriocity and Sony Online Entertainment systems remains in testing. Details of 2500 contest entrants were leaked and removed from a dated Sony website last week following rumored reports of a weekend attack. Is Sony secure enough to have services restored by the end of the month as many speculate?

    Features, News
    Wed, May 11, 2011
    Martuk
  • SOE logo

    Last weekend, SOE President John Smedley appeared at the ninth annual meeting of The Syndicate, a thousand-strong influential multi-game guild in its fifteenth year of existence.

    Features, Interviews
    Wed, Aug 25, 2010
    Ethec
  • Brad-McQuaid.jpg

    Brad McQuaid returns this week to answer a series of questions posed by readers of his blog about MMOG development, Vanguard: Saga of Heroes

    Features
    Mon, May 17, 2010
    Martuk
  • Making games is arguably one of the coolest jobs around. Not only do you get to do what you love and get paid for it, but sometimes it can make you a rock star... or even a legend.

    Features, Interviews
    Wed, Feb 03, 2010
    B. de la Durantaye
  • Brad McQuaid
    It’s inevitable--as any MMOG nears launch, excitement builds to a fever pitch and message boards, from official forums to fansites to network communities like Ten Ton Hammer, buzz with...
    Features, Interviews
    Tue, Nov 03, 2009
    Shayalyn
  • accessibility

    Ask just about anyone in the industry for one word to describe why World of Warcraft is so successful, and if they don't say "Blizzard," they'll likely say "accessibility." What does...

    Features
    Mon, Oct 05, 2009
    Sardu
  • beautiful_scenery
    When it was released, most people will admit that Vanguard: Saga of Heroes had a lot of faults. From bugs to exploits to glitches, you name it and VG probably suffered from it. That said, a few...
    Features
    Tue, Aug 18, 2009
    Ralsu
  • beautiful_scenery
    When it was released, most people will admit that Vanguard: Saga of Heroes had a lot of faults. From bugs to exploits to glitches, you name it and VG probably suffered from it. That said, a few...
    Features
    Tue, Aug 04, 2009
    Ralsu
  • AngryGhosts

    Summer is here and for a lot of us this means extra time for gaming! With so many of the major titles waiting to launch later this year, that leaves a lot of gamers bored and with not a thing to...

    Features, Opinions
    Wed, Jun 10, 2009
    Savanja
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