February 28, 2008 - For the last of the Turbine video interview series from GDC (which included LotRO Exec. Producer Jeffrey Steefel and DDO Exec. Producer Kate Paiz), Ten Ton Hammer's Garrett Fuller chatted with Turbine VP of Product Development Craig Alexander last week in San Francisco at Game Developers Conference. Alexander detailed the niche Turbine's MMORPGs (Asheron's Call, Dungeons and Dragons Online, and Lord of the Rings Online) have carved out and what new things the longtime massively multiplayer game developer must do to remain competitive in today's market, ending with a few dropped hints about the future of Turbine.


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Last Updated: Mar 13, 2016

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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