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Warhammer Online: Age of Reckoning

  • Orcs with rocket launcers!

    Excitement's growing ever since Mythic wrested the online remake of the long-famed tabletop gamer's delight Warhammer from cancellation at the hands of Climax. Since the game is still deep in the conceptual phase, producer Lande Robertson could only chat on the pre-production basics:

    CGW: Which Warhammer license will you be using--the 40K universe or classic Warhammer?

    Robertson: This MMORPG title will be based on all Games Workshop products relating to the classic Warhammer fantasy world. The creative people at Games Workshop have produced a wealth of great material, and this provides us with a solid foundation for the game. The depth of cool background information, the inspired designs of the races and their weapons of war, and the interesting dynamics of the warring factions make this property a pleasure to work on.

    Get hammered with the rest of the Warhammer Online Q&A at 1up.com.

    Features, Interviews
    Sat, Aug 27, 2005
    Ethec
  • It's a deal.
    Mythic Entertainment and AGEIA have signed an agreement that will see AGEIA physX technology in the upcoming Warhammer Online title. Donald Trump refused to return our calls regarding this deal, making it unclear if he would have said this:

    " Mythic will make extensive use of the AGEIA physX SDK in developing its upcoming MMORPG based on the legendary Warhammer fantasy world. One of the most enduring fantasy games in history, Warhammer will be released as an MMO for the first time in 2007. Players who have PCs equipped with the AGEIA physX processor will experience never-before-seen levels of online immersiveness, along with stunning effects and rich interactivity. "

    You can read the Mythic Entertainment Licenses AGEIA physX Technology Article at GamesIndustry.biz.
    Related Links:

    Fri, Aug 26, 2005
    Boomjack
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