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Patch 5.4 - Patch Notes Update

Updated Fri, Jul 05, 2013 by Mem

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Patch 5.4 is live on the World of Warcraft public test realms and while it is far from complete, this patch is easily shaping up to be one of the most interesting we have seen in Mists of Pandaria thus far. Both PvP and PvE aspects of the game will see major updates in this newest patch. While the first set of patch notes were sorely lacking in details, Blizzard has just recently added another update with just enough new items to help wet our appetites and keep our desire for new information satisfied. Check out a brief overview of the changes below:


Patch 5.4 Redesigned Arena System

In an interesting development Patch 5.4 will introduce the ability for players to compete on an Arena team without joining or creating one. Players in a party can queue for the Arena bracket of the same size (2v2, 3v3, or 5v5). Don't worry about getting matched up with opponents that are either too hard or too easy, opponents will be selected based on the average rating of the party.


Also coming to the entirely overhauled Arena system is a personal rating exclusive to each player that will vary depending on the players victories and defeats against other rated players. In Patch 5.4 requirements on gear and enchantments will now be based on a player’s personal rating Finally, The Arena ladder will be sorted more like Battlegrounds, instead of by Battlegroup as it is done now.


For even more delicious details regarding the Arena changes coming in Patch 5.4, check out the Patch 5.4 Arena Update on Blizzard's blog.


Blizzard Patch 5.4 Webpage


Patch 5.4 Class Changes

Of course no patch would be complete without a slew of class changes that will either make players jump for joy or stamp their feet in frustration. Patch 5.4 is no exception to this rule and the newest patch notes updates includes a host of changes for almost every class. Here are some high lights from the list:


All Classes

  • Area knockbacks effects will now share a diminishing returns category.


Druid

  • The effects of Living Seed can now stack to up to 50% of the Druid's maximum health and will also no longer be consumed if the target is already at max health.


Hunter

  • Explosive Trap gets a nerf with its overall damage decreased by 30% with more damages being removed from the initial damage than the long term effects.


Monk

  • Chi Brew will do a little something extra in generating stacks of Brew/Teas based on specialization.


Paladin

  • Execution Sentence has been changed so that it will immediately damage the target for 5 times the amount of damage that had already been dealt by Execution Sentence's most recent periodic effect when dispelled. Stay of Execution will do the same, except with healing.



Priest

  • Hymn of Hope will now automatically prefer to choose healers when it grants mana.


Warrior

  • Slam will no deal 35% of damage dealt against the primary target to all other enemies within 2 yards and will also cause an additional 10% damage to targets affected by the Warrior's Colossus Smash.


Patch 5.4 Items

Some interesting changes are also set to come to some items in Mists of Pandaria Patch 5.4. For example, Epic Valor items sold by the Shado-Pan Assualt have had their reputation requirements reduced as well as their Valor Point cost. Epic quality Valor items sold by other Mists of Pandaria faction vendors have had their reputation requirements taken off, and will now only cost Justice Points. While Rare items have had their Justice Point cost reduced. No change has been made to any items requiring Exalted reputation.


Equally big news comes as the conversion rate for Justice Points to Honor Points has been modified. The conversion rate is now 500 Justice per 250 Honor, which is up from the previous 375 to 250.


That concludes our overview of the most recent additions to the patch notes for World of Warcraft Patch 5.4.What do you think of these newly revealed patch changes and addictions? Share your thoughts with us in the comment section below! Want more patch goodness? Check out the complete list of patch updates below!


Full WoW Bag


Redesigned Arena System

  • Players no longer need to create or join an Arena team to compete.

  • Similar to the Rated Battleground system, players in a party of the appropriate size (cross-realm groups are supported) may queue for an Arena bracket of the same size (2v2, 3v3, or 5v5).

  • Each player will have a personal rating that increase or decrease based on victories and defeats against other rated opponents. Opponents will be selected based on the average Match Making Rating of the party.

  • Conquest cap, requirements on gear and enchantments will be based on the player's personal rating.

  • The Arena ladder will no longer be sorted according to Battlegroup. Just like Rated Battlegrounds and normal Battlegrounds, all Arenas will now be region-wide!

  • At the end of an Arena season, the top players in a region will still earn titles and mounts.

Classes

  • Area knockback effects now all share a diminishing return category. After a player has been moved by one of these spells, the player will be immune for 10 seconds. This new category applies to: Fellash, Gorefiend's Grasp, Glyph of Explosive Trap, Thunderstorm, Typhoon, Ursol's Vortex, and Whiplash.

Druid

  • Living Seed effects can now stack, up to 50% of the casting Druid's maximum health, and will no longer be consumed if the target is already at full health.

Hunter

  • Explosive Trap had its overall damage decreased by 30%. Proportionately, more damage has been removed from the initial damage than the periodic effect.

Monk

  • Chi Brew will now also generate stacks of Brew/Teas based on the Monk's specialization. Brewmaster: 10 stacks of Elusive Brew.

Paladin

  • Execution Sentence will now immediately damage the target for 5 times the amount of damage that had been dealt by Execution Sentence's most recent periodic effect when dispelled. Stay of Execution will now immediately heal the target for 5 times the amount of healing that had been dealt by Stay of Execution's most recent periodic effect when dispelled.

  • Sacred Shield changes have been reverted and is a talent once more.

  • Sanctified Wrath: Protection: Now causes Judgment to generate 2 Holy Power instead of 1 while Avenging Wrath is active.

Priest

  • Hymn of Hope now prefers to target healers when it grants mana. Healers will always be picked before non-healers, regardless of how much mana they have.

  • New Minor Glyph: Glyph of Feathers causes the Priest's healing spells to momentarily grant angelic wings.

Warrior

  • Slam now deals 35% of damage dealt against the primary target to all other enemies within 2 yards, and causes an additional 10% damage to targets affected by the warrior's Colossus Smash.

Items

  • Adjustments have been made to Mists of Pandaria faction quartermasters: Epic quality (purple) Valor items sold by the Shado-Pan Assault now have their reputation requirements reduced to Friendly or below, and have their Valor Point cost reduced by 34%. Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost Justice Points instead of Valor. Rare quality (blue) items have their Justice Point cost reduced by 75%. No changes for items that require an Exalted reputation.

  • The conversion rate for Justice Points to Honor Points have changed. The conversion rate is now 500 Justice per 250 Honor (up from 375 Justice per 250 Honor).

  • Equipping any pair of PvP trinkets from Season 12 or later will now grant a 10% reduction in damage taken from other players.

  • [PTR]: For testing purposes, Flaskataur, Esq. will be available near the Niuzao Temple selling normal Tier-16 armor and Tier-16 trinkets for gold.


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