style="background: transparent url('http://www.tentonhammer.com/image/view/70413') no-repeat scroll 100% 0%; -moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; margin-left: 40px; margin-right: 45px;">

The Trash
Mobs of Naxxramas

Welcome, fellow travelers, to the floating citadel of Naxxramas. This
citadel of doom, composed of four separate quarters, is full of deadly
foes, looking to end your adventure by ending your life. However, this
guide is here to provide you a quick look at the denizens that make up
the ‘trash mobs’ of this particular dungeon.
Don’t let the moniker of trash mobs fool you though. These
monsters can overwhelm the unwary. For each creature, we’ll
provide its health, mana (if applicable), type, and perhaps a special
note or two about it. When fighting these mobs, the tactics are pretty
straightforward. Beat them down as quickly as you can! Even if the
creature has a special attack or two, it normally doesn’t
alter the plan of attack. If a different tack is called for in combat,
it will be listed in the notes for that particular creature. Well,
enough talk, let’s get to the beasties!



style="color: rgb(29, 66, 136);">Arachnid
Quarter


src="http://www.tentonhammer.com/image/view/68004" alt=""
style="width: 200px; height: 150px;">

Poisonous Skitterer

Beast, Warrior

Health:
65165

Damage:
3248-3248












src="http://www.tentonhammer.com/image/view/67999" alt=""
style="width: 200px; height: 150px;">

Carrion
Spinner


Beast, Warrior

Health:
234954

Damage:
2380-2682

Notes:
Can shoot poison in a forward arc, hitting for up to 3375 damage. They
can also web a foe, pulling them to the Carrion Spinner whilst reducing
their movement by 25% for 1 second.






src="http://www.tentonhammer.com/image/view/68006" alt=""
style="width: 200px; height: 150px;">

Venom
Stalker


Beast, Warrior

Health:
390990

Damage:
2679-3080

Notes:
Can charge foes and inflict damage every 3 seconds to enemies within 5
yards.








src="http://www.tentonhammer.com/image/view/68001" alt=""
style="width: 200px; height: 150px;">

Dread
Creeper


Beast, Warrior

Health:
195495

Notes:
Can reduce the healing effects of nearby enemies by up to 75% for 6
seconds.










src="http://www.tentonhammer.com/image/view/68000" alt=""
style="width: 200px; height: 150px;">

Crypt
Reaver


Undead, Warrior

Health:
586485

Damage:
2593-9737

Notes:
Can
go into a frenzy, which increases their attack speed by 50% and
physical damage it deals by 50% for 2 minutes. In addition, they can
cleave, causing 110% damage to an enemy and nearby allies, affecting up
to 3 targets.






src="http://www.tentonhammer.com/image/view/68002" alt=""
style="width: 150px; height: 242px;">

Naxxramas
Acolyte


Humanoid, Mage

Health:
52130

Mana:
89790

Notes:
Can send out a blast wave of magic, causing from 1350 to 2200 damage to
nearby foes. In addition, they can send out bolts of dark magic,
causing from 1575 to 2750 damage.
















src="http://www.tentonhammer.com/image/view/68003" alt=""
style="width: 150px; height: 210px;">



Naxxramas
Cultist


Humanoid, Mage

Health:
52130

Mana:
89790

Notes:
Can
do a burst of energy knocking all nearby foes back and inflicting from
1280 to 1920 damage.
















src="http://www.tentonhammer.com/image/view/68005" alt=""
style="width: 200px; height: 147px;">

Tomb
Horror


Undead, Warrior

lvl: 81+

Health:
456155

Damage:
2866-4732

Notes:
Can summon a swarm of crypt scarabs to attack nearby foes.









style="color: rgb(29, 66, 136);">Construct
Quarter



src="http://www.tentonhammer.com/image/view/68010" alt=""
style="width: 200px; height: 188px;">

Patchwork
Golem


Undead, Warrior

Health:
390990

Damage:
165-7190

Notes:
Can cleave, causing 110% damage to a foe and adjacent enemies,
affecting up to 3 targets. Also, they inflict 232 to 268 damage every 3
seconds to nearby foes due to a disease cloud. Can stomp, causing 4676
to 5324 damage to nearby foes whilst stunning them for 4 seconds.
Lastly, they can inflict 120% damage upon an enemy that has 20% or less
health.









src="http://www.tentonhammer.com/image/view/68007" alt=""
style="width: 200px; height: 187px;">

Bile
Retcher


Undead, Warrior

Health:
312792

Damage:
3932-3932

Notes:
Can vomit, causing 2000 damage with an additional 6563-8437 damage
every 3 seconds to enemies in a cone in front of them for 15 seconds.















src="http://www.tentonhammer.com/image/view/68013" alt=""
style="width: 145px; height: 152px;">

Surgical
Assistant


Undead, Paladin

Health:
88200

Mana:
19970

Damage:
1499-1928

Notes:
Their attack can reduce enemy movement by 50% for 5 seconds.







src="http://www.tentonhammer.com/image/view/68009" alt=""
style="width: 145px; height: 211px;">

Mad
Scientist


Undead, Paladin

Health:
195495

Mana:
8162

Damage:
4167-4167

Notes:
Can heal Living Monstrosity. In addition, they can hit an enemy with an
anti-mana bolt, inflicting one point of damage per each point of mana
consumed.













src="http://www.tentonhammer.com/image/view/68008" alt=""
style="width: 200px; height: 147px;">

Living
Monstrosity


Undead, Warrior

Health:
471835

Damage:
2909-2909

Notes: 
Throw out a lightning bolt that hits an enemy then arcs to other nearby
foes, for up to 5 targets. In addition, they can summon a lightning
totem, which periodically inflicts damage to nearby enemies.







src="http://www.tentonhammer.com/image/view/68011" alt=""
style="width: 200px; height: 201px;">

Sludge
Belcher


Undead, Warrior

Health:
337025

Notes:
Can throw sludge that inflicts from 5088 to 5912 damage, whilst
increasing the nature damage taken by 300 for 20 seconds.

















src="http://www.tentonhammer.com/image/view/68012" alt=""
style="width: 200px; height: 236px;">

Stitched
Giant


Undead, Warrior

Health:
539240

Damage:
5360-5360

Notes:
Can
knock foes into the air, dealing 50% weapon damage. In addition, they
can enrage themselves, increasing their attack speed by 50% and damage
dealt by 25%.

















style="font-weight: bold;">Plague Quarter



src="http://www.tentonhammer.com/image/view/68017" alt=""
style="width: 200px; height: 244px;">

Infectious
Ghoul


Undead, Warrior

Health:
390990

Notes:
Can inflict a flesh rot, causing 1050 to 1350 damage to a foe every 2
seconds for 12 seconds. They can also go into a frenzy, increasing
their attack speed by 50% and damage dealt by 50 for 90 seconds.
Finally, they can rend a foe, inflicting 3000 damage to a foe every 3
seconds for 15 seconds.

















src="http://www.tentonhammer.com/image/view/68023" alt=""
style="width: 200px; height: 106px;">

Stoneskin
Gargoyle


Undead, Warrior

Health:
977475

Damage:
430-3810

Notes:
Can shoot acid bolts at a foe, inflicting 278 to 322 damage every 3
seconds for 24 seconds. They can also heal themselves.





src="http://www.tentonhammer.com/image/view/68021" alt=""
style="width: 200px; height: 202px;">

Plague
Slime


Not Specified, Warrior

Health:
521320

Notes:
Are immune to a specific magic school depending upon their color. Best
taken out by ranged.

















src="http://www.tentonhammer.com/image/view/68018" alt=""
style="width: 200px; height: 101px;">

Mutated
Grub


Not Specified, Warrior

Health:
104264

Damage:
414-958

Notes:
Can slime burst nearby foes, causing from 925 to 1075 damage, whilst
reducing their movement speed by 50% for 5 seconds.





src="http://www.tentonhammer.com/image/view/68016" alt=""
style="width: 200px; height: 146px;">

Frenzied
Bat


Beast, Warrior

Health:
37800

Notes:
Can leap upon a target, increasing their attack speed by 200%.











src="http://www.tentonhammer.com/image/view/68019" alt=""
style="width: 200px; height: 144px;">

Plagued
Bat


Beast, Warrior

Health:
37800

Damage:
394-394

Notes:
Can inflict a putrid bite on a foe, causing damage taken to be
increased by 10% for 30 seconds.









src="http://www.tentonhammer.com/image/view/68020" alt=""
style="width: 200px; height: 219px;">

Plague
Beast


Undead, Warrior

Health:
195495

Damage:
385-451

Notes:
Can throw a plague bomb at a foe, dealing 4275 to 4725 damage, whilst
causing 1900 to 2100 damage every 3 seconds to the target and nearby
targets for 15 seconds.













src="http://www.tentonhammer.com/image/view/68022" alt=""
style="width: 150px; height: 145px;">

Rotting
Maggot


Beast, Warrior

Health:
37800

Notes:
In
this room, just run through to the exit, then AoE these.











src="http://www.tentonhammer.com/image/view/68014" alt=""
style="width: 200px; height: 137px;">

Diseased
Maggot


Beast, Warrior

Health:
37800

Notes:
In this room, just run
through to the exit, then AoE these.









src="http://www.tentonhammer.com/image/view/68015" alt=""
style="width: 122px; height: 151px;">

Eye
Stalk


Not Specified, Warrior

Health:
26066

Notes:
In this room, just run through to the exit whilst using ranged attacks
on these.













style="font-weight: bold;">Military
Quarter




src="http://www.tentonhammer.com/image/view/68027" alt=""
style="width: 110px; height: 168px;">

Death
Knight


Undead, Warrior

Health:
312792

Damage:
5175-10738

Notes:
Can
increase their damage by 15%. In addition, they can induce a friendly
unit into a frenzy for 30 seconds, causing them to increase their
damage by 40%, but also causing them damage equal to 1% of their max
health per second. Can deal out 7500 damage to a random target within
45 yards.









src="http://www.tentonhammer.com/image/view/68030" alt=""
style="width: 150px; height: 195px;">

Necro
Knight


Undead, Mage

Health:
187668

Mana:
161622

Damage:
248-8413

Notes:
Can unleash a wave of flame, inflicting damage to foes and reducing
their movement speed for 8 seconds. Can also teleport to a foe, and
also use this ability to free them from any bonds. Can shoot a cone of
cold in front of them, reducing enemy movement for 8 seconds. They can
also inflict frost damage to nearby foes, immobilizing them for up to 8
seconds. Lastly, they can call down a pillar of flame, burning all foes
in an area and inflicting damage every 2 seconds for 8 seconds.





src="http://www.tentonhammer.com/image/view/68028" alt=""
style="width: 150px; height: 263px;">

Death
Knight Captain


Undead, Warrior

Health:
390990

Damage:
6830-6830

Notes:
They can cast a plague strike that inflicts weapon damage and deals
30000 damage over 12 seconds. They can also raise a deathchill servant.
They can also increase their attack speed by 15%.



















src="http://www.tentonhammer.com/image/view/68032" alt=""
style="width: 150px; height: 169px;">

Shade
of Naxxramas


Undead, Warrior

Health:
234594

Damage:
623-4253

Notes:
Can hurl missiles of magic, inflicting from 2775 to 3225 damage to foes
up to 30 yards. In addition, they can open a portal, summoning demonic
minions to aid them.









src="http://www.tentonhammer.com/image/view/68025" alt=""
style="width: 150px; height: 201px;">

Dark
Touched Warrior


Humanoid, Warrior

Health:
156396

Damage:
248-12506

Notes:
Attack these guys first. Their whirlwind attacks, which attacks nearby
enemies and inflicts 100% of normal damage, will quickly kill all
nearby melee.















src="http://www.tentonhammer.com/image/view/68024" alt=""
style="width: 150px; height: 156px;">

Bony
Construct


Undead, Warrior

Health:
156396

Notes:
Can
do a brutal swipe, causing 57000 to 63000 damage that is divided evenly
amongst all affected targets within 10 yards.















src="http://www.tentonhammer.com/image/view/68033" alt=""
style="width: 150px; height: 206px;">

Skeletal
Smith


Undead, Warrior

Health:
156396

Notes:
Can disarm a foe for 5 seconds. In addition, they can reduce an enemy's
armor by 10% for 30 seconds; this effect can be stacked up to 10 times.

















src="http://www.tentonhammer.com/image/view/68029" alt=""
style="width: 200px; height: 235px;">

Death
Knight Cavalier


Undead, Paladin

Health:
390990

Mana:
20405

Damage:
1389-1786

Notes: Can
summon a deathcharger steed. They can encase themselves in
bone armor, which absorbs 1.2 million damage for 1 minute. Can deal an
icy touch, inflicting 7125-7875 damage, whilst reducing a foe's ranged,
melee, and casting speed by 35% for 8 seconds. Lastly, they can
strangulate a foe within 50 yards, resulting in 2000 damage every
second for 4 seconds and silencing them for 4 seconds, thusly
preventing spellcasting.











src="http://www.tentonhammer.com/image/view/68031" alt=""
style="width: 175px; height: 214px;">

Risen
Squire


Undead, Warrior

Health:
130330

Notes:
Can reduce a foe's armor by 50% for 10 seconds.



















src="http://www.tentonhammer.com/image/view/68026" alt=""
style="width: 200px; height: 214px;">

Deathcharger
Steed


Undead, Warrior

Health:
195495






















src="http://www.tentonhammer.com/image/view/68034" alt=""
style="width: 200px; height: 108px;">

Unholy
Axe


Undead, Warrior

Health:
456155

Damage:
8964-10883

Notes:
Can inflict a mortal strike, which causes 200% weapon damage and
reduces healing on the target by 50% for 5 seconds. In addition, they
can do a whirlwind attack that lasts 2 seconds, causing 100% weapon
damage to all nearby enemies.





src="http://www.tentonhammer.com/image/view/68035" alt=""
style="width: 200px; height: 121px;">

Unholy
Staff


Undead, Warrior

Health:
390990

Damage:
3007-3007

Notes:
Can
send out a blast wave, causing 2475 to 3025 damage to nearby foes. In
addition, they can inflict 463 to 537 frost damage to nearby foes,
immobilizing them for up to 6 seconds. Lastly, they can transform a foe
into a sheep for 10 seconds.





src="http://www.tentonhammer.com/image/view/68036" alt=""
style="width: 200px; height: 132px;">

Unholy
Swords


Undead, Warrior

Health:
390990

Damage:
7526-7526

Notes:
Can cleave, causing 110% damage to a foe and adjacent enemies,
affecting up to 3 targets. They can also thrash, which gives them 2
additional attacks.







src="http://www.tentonhammer.com/image/view/68037" alt=""
style="width: 150px; height: 190px;">

Vigilant
Shade


Undead, Not Specified

Health:
325825

Damage:
4523-4523

Notes:
This
mob is normally invisible until it attacks. This mob stalks throughout
Naxxramas. In addition, they can hurl missiles of dark magic, causing
from 4625 to 5375 damage to nearby foes.







There you go, fellow adventurers. A complete listing of the trash mobs
of Naxxramas. You should follow your basic attack modes throughout the
dungeon. There are two main exceptions. The first is Dark Touched
Warriors. These guys you should concentrate on first and drop them as
quickly as possible. If not, they can inflict a lot of damage. The
second is the room with the Eye Stalks in the Plague Quarter. You
should run through this room as fast as possible, letting the tanks
take the hits from the maggots. Ranged DPS should hit the Eye Stalks.
After you get out of the room, feel free to open up on the maggots.
Good luck and good hunting!



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Last Updated: Mar 13, 2016

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