It's one thing to string along dissatisfied players with promises...
But now the mainstream Internet media (starting with Cnet last week) is becoming increasingly critical of World of Warcraft's authentication and performance problems. Blizzard told TechWeb that new initiatives will alleviate the login bottleneck many players experience, but some gamers claim that WoW's problems run deeper.
Although the company promised it would announce an upgrade date this week, some players claimed that updating the log-in servers wouldn't solve the problem.
"Certain servers are experiencing multiple failures nearly every day. These servers experience partial or total crashes, in addition to massive disconnects affecting a large fraction of the players online. This results in a constant stream of people trying to login again, because the server rarely stays up for more than 15 or 30 minutes during peak time," wrote a player identified only as "Pozzo" in a reply to the Blizzard post.
Longtime players know something of the song-and-dance that's characterized Blizzard's response to WoW's snarled performance since the game's launch. Nevertheless, the game grows by leaps and bounds while decent MMOs wither in its wake. At some point, will the bubble burst? Or does denial of service only fuel gamers' longing to play? Ah, what a tangled web they've woven for us.
The French mega-conglomerate formerly known as "Vivendi Universal"...
Vivendi is no longer "universal" - they'll just settle for 6.5 million World of Warcraft subscribers. That's right, the newly renamed "Vivendi Games" sold it's last remaining shares in Universal and will now sport two new divisions: one devoted to online games, the other to mobile gaming. VG is best known as the parent company to Blizzard Entertainment, makers of the most prosperous MMORPG to-date.
Vivendi Universal Games is dropping the Universal from its name and becoming Vivendi Games (VG). This name change follows that of its corporate parent, Vivendi Universal, which has become simply Vivendi, following through with its plans to sell its last remaining stake in Universal (merged last year with NBC). The internal workings of both Vivendi and VG will remain the same, except for the formation of two new divisions devoted to mobile and online gaming.
The skilled players at WoW - TenTonHammer wrote a guide for the beautifully scripted second boss encounter in the Ruins of Ahn'Qiraj (a World of Warcraft level 60 instance), the battle with General Rajaxx. The guide explains all the steps to defeating the General and his guards to progress to the inner areas of the ruins.
Being 8 big pulls means that this fight takes a while to complete. The first thing to know or plan for in this fight is to keep Lieutenant General Andorov and his guard alive. This is for two reasons:
1. They do a large amount of damage and help this fight progress at a faster speed
2. Andorov can sell some nice gear to you at the end of the fight.
3. Most important of all, as long as you have a reputation of friendly or higher with Cenarion Hold he will place an amazing buff on you. The buff heals you for 200 health every 3 seconds, increases your attack power by 10%, and lowers your casting time by 10%.
Today we spotlight the community run World of Warcraft news site WoWBreak.com. WoWBreak is a news site run by the players, where you can post the World of Warcraft news you think is important. The site also offers customizable RSS feeds, the ability to comment on news topics, and a Widget so you can track all of the news it offers right on your desktop.
Join Memnok as he reviews the 15-year history of Blizzard Entertainment, the key personages behind the World of Warcraft phenomenon, and even the game lore going all the way back to 1994's RTS hit Warcraft.
Jeff Kaplan, aka Tigole, is a lead designer in bringing the World of Warcraft to life, not only in its content, but making accessible to all the player fan bases… not an easy job by any means, one where you usually receive plenty of 1 thing, CRITICISM! Jeff is the stern and caring face to WOW, a poster on their forums, he tries to stay in touch with the gamers themselves, is the spokesman for Blizzard in newspapers, magazines and articles throughout the world.
A visit to the Ruins will no longer end in ruin...
The Ruins of Ahn'Qiraj are an incredibly fun, fast small group raid instance. It is very easy to complete the entire instance (once you understand the strategies) in an evening. Many of the bosses introduce very interesting fight mechanics and are in general a lot of fun, while not being overly difficult. In addition there is some very nice loot drops. These combine to make what is one of the most fun instances in the game, in my opinion. This is definitely an instance that you want to spend some time in, Blizzard got this one just right.
In this initial release of the guide we have the following sections live:
- Basic Information
- Reputation Item ad Quest Information Reference Sheets
- Boss 1 - Kurinnaxx
There is MUCH more to come over the next few weeks so check back often. By the end of May we will have a complete guide to all the Bosses and trash mobs.
Netcraft reports that Blizzard finally has an concrete solution planned in response to the game's intermittent authentication bottlenecks.
World of Warcraft says it is planning to upgrade its authentication servers to address performance problems that have plagued the popular online game in recent weeks. With more than 6 million subscribers, World of Warcraft has been struggling with login problems since the game's authentication system crashed on April 7.
MMORPGs increase productivity... yea, that's the ticket!
The Orange County Register reports that corporations are beginning to embrace virtual online gaming as a means of personal and team development. Okay, we all know that 9 out of 10 meetings are a waste of time; so why not gain a level or two while your at it?
In multi-player online games such as "World of Warcraft" by Blizzard Entertainment in Irvine, success can depend on strong leaders who communicate well and can coordinate a well-timed attack that uses the varied talents of their team, from dwarves and gnomes to night elves and humans.
Because many modern corporations depend on creating effective teams from geographically separate staff members, some companies study games to see how they accomplish that through a mix of Internet phone calls, instant messaging and personal communication skills.
Monthly subscription fees won't drain your wallet like green fees, yes. But if your boss calls for a heal, you better be johnny-on-the-spot.
Our new Tauren starting guide covers Mulgore, and that's no bull...
Next in our series of World of Warcraft beginner's guides, we look at Mulgore; a lush prairieland that the game's youngest Tauren call home. Included is background on the region, a walkthrough of the 25+ quests through level 10, a detailed map, and the massive amount of hints and tips you'd expect from a TenTonHammer guide! Here's a look:
A bit south of the cave you'll find the Bael'Dun dig site for "Dwarven Diggers" - gather the tools, but I'd recommend holding on to them rather than attempting to use the dwarves' forge to break the tools (the forge there will require you to fight nasties every few moments). Head directly east, and use the guerilla tactics you took advantage of at Winterhoof Well to venture into the Ravaged Caravan and examine a crate there. Make sure you clear the aggro, because you'll have to stay put for a good 45 seconds or so to advance the quest.
World of Warcraft's level 60 "Stratholme" instance was recently converted to a 5-person group instance from a 10-person raid. If you found that you could really use another five guildmates on your last Stratholme run, check out the newest guide from WoW - TenTonHammer:
Stratholme is a very difficult instance to 5 man, so one of the primary concerns with group composition for a 5 man run is level. At least 4 of the members should be level 60 and preferable the whole group should be level 60. If you must take a lower level player with you on a 5 man run casters are not a good choice as the higher level MOBs and bosses will have an increased chance to resist them. Lower level healers are an option if they stay back and know how to manage aggro. If they move forward or cast large heals they will pick up aggro fast and need to be saved.