It's new, it's shiny, and we'll tell you how to get it!
In the latest World of Warcraft update, a whole new set of armor was introduced for each class. Seeing how many players are frantically searching for information on how to get this new set, we wrote the following guide:
In patch 1.10 Blizzard implemented an upgrade to the class set items available in the late game instances. This change is to allow non-raiders to put time and effort in to gaining access to epic quality items without having to raid. While the items are not as good as raid epics they are a decent step up in power from the tier 0 set items.
The quests for the Horde and the Alliance side are almost identical, as are the quests between the classes. The main difference is the main quest provider. For Horde the main NPC is Movkar who can be found in Thrall's Room in Orgrimmar, while the main Alliance NPC is Deliana who can be found in King Bronzebeard's room in Ironforge.
More help for World of Warcraft's first 12 levels!
Yesterday at WoW - TenTonHammer, we looked at the dwarf / gnome starting zone of Dun Morogh. Today it's only fair that we look at where orcs & trolls begin their journey: Durotar. This extensive guide describes the best way to work the 29 quests found in this level 1-12 starting region, and includes a touched-up map, some important tips for new adventurers, and even a little bit of lore!
Foreman Thazz'ril, on the eastern end of Valley of Trials, needs you to whip some "Lazy Peons" into shape. You've probably seen these guys lounging around; complete this quest to get Thazzril's Pick before tackling the Burning Blade Medallion quest from Zureetha (upon turning in the "Vile Familiars" quest) so you'll only have to crawl through the "Burning Blade Coven" cave once. Take the northern track through the cave to go straight to Yarog Baneshadow and collect the medallion.
Unfortunately, they're also the first 10 levels. For those of you eager to get out of the starting region and on to the rest of the game, we offer a new series of guides dedicated to the starting regions of Azeroth. The first offers a map and a walkthrough for the 26 quests found in Dun Morogh, the starting area for all gnomes and dwarves.
You'll start your WoW career facing a dwarf named Sten Stoutarm, and he's offered you a pair of gloves in return for some wolf meat (Dwarven Outfitters). This one's fast and easy, as well as being a great way to become acquainted with your character's combat skills, so turn around and take out some wolves, any wolves will do. When you've met Sten's quota, head back to him to complete the quest, and accept two more: Coldridge Valley Mail Delivery and Glyphic Memorandum.
ABC News, "World of Warcraft is the new golf."
I read it on the Interweb, so it must be true. ABC News as part of their PC Magazine section has posted an article on WoW becoming a channel to meet and network with business contacts.
"Overheard at brunch: two tech entrepreneur types discussing World of Warcraft. "What server are you on? What guild? Yeah, me too. It's a good way to schmooze." Is that true? Has logging on to the world's most popular massively multiplayer online game replaced a few rounds on the links as the way to make the right business connections in our tech-driven culture?"
MTV discovers another non-music channel.
Stephen Totilo of MTV.com has delved deep into the music archives to write an article about weather in World of Warcraft.
"Kaplan said Blizzard's weather team — game designers accustomed to being the godlike architects of the worlds they create — talked about a system that would have them decreeing the weather day by day, but opted to set up a program and leave the weather patterns to computerized number-crunching. "If we were to sort of handpick the weather for each day, we would probably do it in such a way that you wouldn't notice that someone was handpicking it, in which case it's like, 'Why go through that trouble in the first place?' " Kaplan said."
Memnok, from the WoW @ TenTonHammer community site, takes a look at the "lure" surrounding games like World of Warcraft. What is it about these games that keep millions playing rabidly?
"Just 10 more minutes... just 10 more minutes... I'm almost done the quest...
*3 hours later* That took a... little longer than expected..."
How far have we all sunk in to the addictive game known as World of Warcraft? Blizzard has topped all the charts with the 5.5 million subscribers it has under its enormous belt, and their numbers are only rising. What makes us still play WOW after all these months? What makes us log in every day, join every second raid, and spend those late nights on this particular MMORPG? This article will provide a brief look at what Blizzard does to make us, the gamers, come back always wanting more, especially with the latest patch out!
Krimm continues his entertaining and informative step-by-step series on creating custom WoW addons with a look at localization. WoW is available in 4 (soon to be 5) major languages, so with a good dictionary, a little extra work, and a healthy sense of humor (or maybe just a bilingual friend), you can make your mod global!
Practically speaking, here’s the one thing you need to know for creating your localized .lua files: use a Unicode editor to create the file. Like I said, I don’t speak anything besides English. (After reading my writing for six installments of this guide, you’re probably wondering if I even speak that! J) So to create the French translation of the battle cry AddOn, I emailed my localization.lua file to a friend who speaks French. She translated the strings, using an Unicode editor, and sent them back to me. Even though I still don’t speak a word of French, my AddOn now does. Way cool.