Vivendi Universal subsidiary Blizzard Entertainment announced on Friday that it has invited Chinese online game company The9 (Nasdaq: NCTY) to negotiate the expansion set to World of Warcraft (WoW), The Burning Crusade. The9 is Blizzard's current partner for WoW in mainland China, and also owns 30 percent of the company operating WoW in Taiwan. According to the release the expansion is currently planned for 2007 in mainland China, whereas previous expectations had the expansion hitting China in late 2006. According to several industry analysts, The9's contract with Blizzard for World of Warcraft already gives The9 the rights to operate any expansion of the game in mainland China.
I just can't think of any pithy comments on this one. Am I losing my sense of humor or is this just something that says meh to me? One can never tell
Messiah, our World of Warcraft site lead, has addressed the soloing question from a variety of angles. This week, he looks at the question from a level 60 perspective:
In most MMO's friendships and communication skills are formed very early on in the game. You grow with other players, you learn to rely on them for help and to help them in return. In WoW, with the game being so easy to solo, that generally does not happen. I have gotten to level 60 and gone into instances with other players, then had to explain to them what an instance was (i.e. what that big shimmering door was!!!). I have had to explain tactics, pulling, tanking, off tanking, aggro management, protecting cloth wearers, and much much more; all to players who are my own level but chose to never group before they ran out of things to do solo.
According to the World of Warcraft community site, Blizzard's banned 5,400 accounts and suspended 10,700 more since patch 1.10 went live the week before last. The reason? Widespread looting and violence caused by the Blizzard's April Fools' Day jokes? Nope.
Razor (over at Warcry) believes this will only result in 5,400 more copies of WoW being purchased. If he's right, what a deliciously Machiavellian marketing ploy.
With the advent of BootCamp and the intel Mac, Mac users can play games designed for Windows XP. Blizzard, who released Windows and Mac versions of World of Warcraft in the same box, welcomes the technology, but says the company will continue to develop for native Mac users.
Blizzard says in its General FAQ and its Technology FAQ specifically for World of Warcraft that an Intel Mac equipped with Boot Camp and Windows XP is indeed capable of working with World of Warcraft’s Windows version, but cautions that Boot Camp is beta software, and said that it won’t offer technical support for the software.
As to Blizzard’s future on the Mac platform, the company added, “We have a recognized track record of native Mac OS support, and we have no plans to break with that tradition. We understand that our Mac player base prefers native software whenever possible, and our cross-platform development practice addresses that.”
Blizzard is dropping hints about what's in store for World of Warcraft patch 1.11. Apparently it's the mage's turn for an overhaul - the devs hope to provide interesting talent tree choices (cool!) and decrease their downtime (um... downtime? in World of Warcraft? I must be old-school.)
Anyway, we'll stop waffling now and get to the point: Blizzard has provided first details on the forthcoming 1.11 patch for WoW. What's really only a sneak peek at plans for the update reminds us that it's the Mage that's the World of Warcraft character class receiving an overhaul this time around, talents undergoing a revamp and the developer looking at improvements which "include easing a mage's downtime between fights and opening some new, interesting talent builds through changes to all the mage's talent trees."
Get a first glimpse of the many dangerous creatures you will be facing in the game's upcoming expansion, World of Warcraft: The Burning Crusade. Read more about the sinister ethereals, the fearsome forest trolls, the nightmarish fleshbeasts, and the terrible gronn on the new Bestiary page. The bestiary will be updated in the coming weeks, so check back often! Find the bestiary here.
Blizzard created a winner with WoW, they fixed many MMORPG problems, created many new ideas, and has set the stage for all other online games to come. With all this playing time, hard work and hours logged from the gamers, how do new players feel about character progression in WoW? How hard was it to hit the level cap? The raiding and PVP aspect, have it progressed at all since the beginning?
The average time played till level 60 is a very general 20 days of playing time. This can be done in a few weeks and hit at 13 days, or spanned out over the last year. At the end, you hit 60. What now?
This week, TTH takes a look at the in game evolution of several topics in WOW: Raids, PVP, Leveling, and the play experience at 60.
It's new, it's shiny, and we'll tell you how to get it!
In the latest World of Warcraft update, a whole new set of armor was introduced for each class. Seeing how many players are frantically searching for information on how to get this new set, we wrote the following guide:
In patch 1.10 Blizzard implemented an upgrade to the class set items available in the late game instances. This change is to allow non-raiders to put time and effort in to gaining access to epic quality items without having to raid. While the items are not as good as raid epics they are a decent step up in power from the tier 0 set items.
The quests for the Horde and the Alliance side are almost identical, as are the quests between the classes. The main difference is the main quest provider. For Horde the main NPC is Movkar who can be found in Thrall's Room in Orgrimmar, while the main Alliance NPC is Deliana who can be found in King Bronzebeard's room in Ironforge.
More help for World of Warcraft's first 12 levels!
Yesterday at WoW - TenTonHammer, we looked at the dwarf / gnome starting zone of Dun Morogh. Today it's only fair that we look at where orcs & trolls begin their journey: Durotar. This extensive guide describes the best way to work the 29 quests found in this level 1-12 starting region, and includes a touched-up map, some important tips for new adventurers, and even a little bit of lore!
Foreman Thazz'ril, on the eastern end of Valley of Trials, needs you to whip some "Lazy Peons" into shape. You've probably seen these guys lounging around; complete this quest to get Thazzril's Pick before tackling the Burning Blade Medallion quest from Zureetha (upon turning in the "Vile Familiars" quest) so you'll only have to crawl through the "Burning Blade Coven" cave once. Take the northern track through the cave to go straight to Yarog Baneshadow and collect the medallion.