Camelot Unchained Update Talks Goals and Teases Concept Art

Camelot Unchained producer talks development goals and City State boss Mark Jacobs posts a video update.

GDC is currently underway and the Camelot Unchained team will be showing off the latest build at the convention. But for those of us not attending GDC this year, the team has posted a pair of updates, the first of which comes from City State Entertainment boss Mark Jacobs and includes a video that you can watch below. Jacobs also introduced the newest game designer for Camelot Unchained with Ben Pielstick, who previously worked with Jacobs on Warhammer Online as well as doing a stint on SWTOR, Firefall, and more.

The second update comes from Camelot Unchained Producer Tyler Rockwell, who posted ProducerÂ’s Letter for March to discuss some of the latest work, which includes work and a piece of concept art for the Viking Jotnar, the first of three giant races, and one of the creatures that will be located within the depths of the tentatively named Heart-Ripper.

Rockwell also touched on some of the goals the team hopes to accomplish before March comes to a close, one of which is internal testing with 300-400 players running around with simple combat and at a stable 60 FPS. You can read his full update for more.

Sources: March Producer's Letter, Monday Update


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