Game shows are a fun time for everyone. September 8th and 9th of 2011
marks Gamania's inaugural venture into the game show field with the
first ever Gamania Game Show.

The show started this morning with something a full scale
spectacle--Asian acrobats hanging from ropes, professional
choreographed dancers on the stage, smoke effects, a light show and of
course a musical score to shake the walls. I've been to a lot of game
shows, but the GGS Opening Ceremonies was one to make a memorable mark.

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Gamania Customer Service
Center

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Gamania Creative
Center

The venue is Taipei's Creative Park which consists of several eclectic
buildings in almost an institutional layout. However the atmosphere is
anything but institutional. There are hundreds of press from all over
the world including Germany, France, Hong Kong, Korea, China, and of
course, North America. Mingling with us are dozens of multi-lingual
friendly Gamania staff who are more than eager to make sure everyone is
having a good time and has what they need. Food and refreshments are
everywhere, as well as many Gamania girls who would make even the most
hardened soul blush. It's a fun, exciting environment and I'm looking
forward to seeing what the next two days hold.



So what about the games? It's no secret that many Asian free-to-play
companies have been trying to penetrate the North American audience for
some time now, with varying levels of success. We'll be taking a look
at some of the top games in development from Gamania over the next two
days and we will try to determine if there is North American success in
the future for these games, or if they're better suited to Asian
markets.

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Gamania Brand
Center

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Gamania Creative
Center

Defining what cultures want in gaming is as complex an issue as they
come. No company to date has fully unlocked the secrets that would
guarantee a global smash hit. But it is a race, and each company has a
different philosophy of how to attain Global Fame. Can the games we'll
be seeing at GGS answer some questions? We'll be taking a look at style="font-style: italic;">Dream Drops,
Langrisser
Schwarz
, style="font-style: italic;">Tiara Concerto
and
Core Blaze
over the next two
days to try to determine if they have a shot at reaching the level of
excitement overseas as they do here in Taiwan. They have some unique
concepts and very interesting ideas. Even Gamania, though, doesn't know
which of these games they'll be sending over our way. It will be a very
enlightening couple of days, both for us, and for the Gamania crew who
have expressed interest in hearing our thoughts from a North American
perspective. Stay tuned to Ten Ton Hammer as we take our first look at
the titles.



To read the latest guides, news, and features you can visit our Core Blaze Game Page.

Last Updated: Mar 29, 2016

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