Over the past year, the developers at 38 Studios have been toiling away at their secret project, codenamed "Copernicus." Building a massively multiplayer online game from the ground up is no easy task, and the Ten Ton Hammer staff has been tracking the team's progress from day one. In their most recent appearance at the New York Comic-Con, the 38 Studios team - represented by Steve Danuser, Rich Gallup, Scott Cuthbertson, and Jeff Murchie - gave a presentation to a room full of rabid fans eager to hear more about the game. As always, Ten Ton Hammer has the exclusive video from the presentation, and we're proud to present it to you!

allowscriptaccess="always" flashvars="&displayheight=288&file=http://images.tentonhammer.com/video/Misc/38Studios_NYCC08.flv&height=308&image=http://images.tentonhammer.com/video/support/previews/TTH_videos_Main_450x254.jpg&width=512&frontcolor=0xFFFFFF&backcolor=0x232A34" />



To read the latest guides, news, and features you can visit our Copernicus Game Page.

Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

Comments