Designing Day Jobs, by Game Designer Phil Zeleski
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Picking a
Day Job gives your avatara bonus when you log out in the correct
location.
Day Jobs, a new feature for
style="font-style: italic;">City of
Heroes, rewards players
even when they aren't playing the game. It's called offline character
progression and while other games have done this before,
style="font-style: italic;">City of Heroes
takes it to a
whole new level. Simply put, Day Jobs reward players with additional
powers and
benefits when they log back in. This also gives characters greater
depth by
allowing them to flesh out their identities and back-stories. Our goal
was to
create a robust system that benefits players now as much as possible
while also
allowing the system to grow with future content updates.
Day Jobs and
Badges
The Day Job system allows players to log out from a specific location
(like a hospital or vault) and when they return to play, after an
extended log out period, they will gain a temporary power or some other
benefit. All of the benefits granted from Day Jobs, other than badges
and accolades (see below) are temporary or have a certain number of
uses before they expire. However, each time a character logs out from
the same area, the corresponding benefits are replenished. Most rewards
take 10 days of logged out time to reach the maximum benefit.
When characters are logged out from a designated location
(consecutively or non-consecutively) for a total of 30 days they will
earn a badge associated with the corresponding Day Job. This will
result in additional benefits. Once a badge is earned, the rate at
which characters accumulate benefits, and even the potency of them
increase!
Below is a list of most, but not all, of the Day Jobs
available in
Issue 13: Power and Responsibility:
Hero Day Jobs
Official
Hall (Atlas Park)
Bonus upon mission complete.
Enforcer
Stations
Bonus upon mission complete
Stations
speed bonus.
Keeper
Lobbies
drop on mission complete.
Corp Lobbies
Inspiration upon mission complete.
Lobbies
of combat regeneration bonus.
Universities
tech salvage drop upon mission complete.
the Midnighter's Club
arcane salvage drop upon mission complete.
a Vault
Bonus upon mission complete.
D
of combat recovery bonus.
Designer
Lobbies
that will grant a discount at the tailor.
Debt Protection
Villain Day Jobs
Building (Marconeville, Port Oakes)
Bonus upon mission complete.
Agent
Bases and Arachnos Controlled areas.
Bonus upon mission complete
Helicopters
speed bonus.
Docks
drop on mission complete.
Employee
Industries Building in Nerva Archipelago
Inspiration upon mission complete.
Specialist
Lobbies
of combat regeneration bonus.
Universities
tech salvage drop upon mission complete.
the Midnighter's Club
arcane salvage drop upon mission complete.
a Vault
Bonus upon mission complete.
D
of combat recovery bonus.
Designer
Lobbies
that will grant a discount at the tailor.
Debt Protection
Next up are the Accolades and the On Patrol function, which
introduces rest XP. Just
continue to page two.
To read the latest guides, news, and features you can visit our City of Villains Game Page.