How is raiding post patch 3.0.2?

With the latest patch to the World of Warcraft there were several major changes that have effected raiders. By releasing this patch and the changes it contains before the expansion Wrath of the Lich King it allows players, and especially raiders, to get used to the changes before they are raiding newer and presumably more difficult content at level 80. There are a huge number of changes that affect almost every class, however in this editorial Byron "Messiah" Mudry focuss on just a few that will have raid wide impact. There are many others though, so don't be surprised when you see more than listed here.

Another negative change for many raiders has been the gear re-shuffle. Several classes had their gearing change drastically. For example, Protection Paladins saw almost all of their +spell damage removed from their tanking gear and be replaced with more defensive stats. Their gear has been merged with Warrior tanking gear, however since both were available for badges previously, many players are now having to look at replacing their badge gear with what "was" best for them, but is now far inferior to the old warrior tanking gear. Also due to talent and spell changes, many Paladins are having to replace weapons that focused on +Spell Power for threat with large damage weapons to generate threat with Hammer of the Righteous, their new main threat generation tool versus 3 or less targets. Many other classes have very similar issues.

You can read the whole editorial here - Raiding Post-Patch 3.0.2.


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Last Updated: Mar 29, 2016

About The Author

Byron has been playing and writing about World of Warcraft for the past ten years. He also plays pretty much ever other Blizzard game, currently focusing on Heroes of the Storm and Hearthstone, while still finding time to jump into Diablo III with his son.

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