Lord of the Rings Online may be the only massively multiplayer online
game in the world where a journalist has the chance to ask questions
about target="_blank">consoles and href="http://www.youtube.com/watch?v=OWIVi_Oa4as&feature=related"
target="_blank">horses
in the same interview. That's exactly what happened when Cody "Micajah"
Bye sat down with LOTRO's executive producer Jeffrey Steefel in a
recent conversation they had about the future of Turbine and Lord of
the Rings Online. As part two of an interview double, we encourage our
readers to take a look back at href="http://www.tentonhammer.com/node/45185" target="_blank">part
one, but if all you want to hear about is the long and short
of our four-legged friends, keep on reading!


“The
environment is finally ready, and people may be ready now to
utilize their consoles in different ways because of what they can do
online. Conceptually, the Xbox 360 and the PS3 aren’t just
items that
standalone anymore. They’ve become part of the network, and
that helps
a lot,” he continued. “Final Fantasy XI was
generally the most
successful console MMO product, and it was well suited to that last-gen
console market. While FFXI and all of the other console games did
fairly well, in the grand scheme of things they were experiments. The
console wasn’t ready, and the infrastructure around the
console wasn’t
ready.”


  • target="_blank">To read the rest of our exclusive LOTRO
    interview, click here!



To read the latest guides, news, and features you can visit our Lord of the Rings Online Game Page.

Last Updated: Mar 29, 2016

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