Choosing a Deity Guide
By: Savanja
Since the release of Echoes of Faydwer, the most common question I get asked is "Which deity should I choose?". I'm always hesitant to answer questions such as this because I feel that these choices are very personal and dependent upon ones own playstyle and roleplaying preferences. But in order to make your lives a bit easier, I did a bit of research and will share which deities are most commonly linked with which classes. In the least, this will give the players a starting point in doing their own research into what Gods they think will benefit them the most.
But do keep in mind, that in the end, the deity that will be most helpful to you is the one that has abilities that you will actually use when you play!
(06.20.10) - Updated!
Good Deities: |
Neutral Deities: |
Evil Deities: |
Quellious
Alignment: Good
This Goddess, along with her abilities are very passive. You will find the focus of Quellious' miracles and blessings to be focused on hate reducing, power boosters, and various mezzes and stuns. Lorewise, Quellious is a favorite of monks, but I find that she is more useful for classes that truly need the hate reducers, such as the good aligned troubador, dirge, swashbuckler, mystic, monks (those monks that choose not to tank), and perhaps most in line with what illusionists generally do already.
Deity Pet: Peaceful Visage - +WIS
Tunare
Alignment: Good
Tunare is obviously aimed towards the good aligned healing classes. Her blessings and miracles are primarily heals and heal boosters, but she does have a couple of stifles, damage spells, and a utility spell that summons ranged ammo. Other than being well suited to the druids, templar, and mystic, she also makes a good choice for a ranger or paladin.
Deity Pet: Friend of Growth - +WIS
Mithaniel Marr
Alignment: Good
Heals, hate gain, and a horse summon, this is clearly the deity of choice for paladins, but other classes may find some of these abilities useful. I personally chose this deity for my monk, and think that it would also be useful for other good aligned fighters such as the berserker and guardian. I've heard of scouts choosing this deity, but I personally think there are better choices for the scouts.
Deity Pet: Valiant Beast - +STR and WIS
Rodcet Nife
Alignment: Good
Heals, heals, and more heals. Rodcet Nife is known as the "Prime
Healer" which is a pretty good tip off as to which classes will benefit from
following him. This god was clearly made with good-aligned healers in
mind. His blessing and miracles will add a lot to a healer's line up,
granting plenty of buffs, soothes, and other beneficial spells that you will
often use. Paladins who rely on their heals and buffs for soloing or
small grouping may also find this deity useful.
Deity Pet: Healing Companion - +WIS
Solusek Ro
Alignment: Neutral
This deity provides primarily damage spells along with a soothe and casting resource (casting time, reuse timer, power cost) reducers. Since Solusek Ro is neutral, both evil and good players may choose this God, and I have seen a very wide range of classes decide upon following Solusek Ro as most classes can use a bit more in the way of damage, but he seems to be the most popular with the mages, particularly wizards and warlocks. I do think Solusek Ro will work well with any of the DPS classes (mages and scouts) but I would also add bruisers and furies to the list for their DPS potential and roleplaying aspect with this deity.
Deity Pet: Minion of Ro - +INT
Brell Serilis
Alignment: Neutral
Before we even get to the adventuring classes, Brell is the deity for those that choose to make their career in tradeskilling because he is the only deity that gives miracles and blessings that are useful for crafting. For adventuring classes, like Solusek Ro, because Brell is neutral, he is well suited to a wide range of classes. Brell miracles and blessings are for the most part, damage orientated with a stun, buff, and out of combat regen tossed in, so quite honestly, I cannot think of a class that this deity wouldn't be useful for.
Deity Pet: Underfoot Attendant - +WIS and STA
Bristlebane
Alignment: Neutral
Finally a God that is a true and natural choice for the scouts! This trickster deity is neutral, so he will work perfectly for any scout, good or evil. Other classes may enjoy this God, but truly, he is geared towards the sneakier classes of Norrath. The Bristlebane miracles and blessings are heavy with attack speed increases, but also has a hate reducer, a very nice all around dispeller, and of course, the deity pet which is a miniature Meatbeast!
Deity Pet: Beloved of Bristlebane - +AGI
Karana
Alignment: Neutral
The Rainkeeper has long been hoped to return to Norrath, and he finally has with the Rise of Kunark expansion! This God of the elements was originally going to be good only, but was changed to neutral at the last minute. This pleased the druids of the land who hail from all parts, and come in both good and evil varieties. Karana's miracles and blessings make this God a good choice for healers that tend to do a good bit of melee as well. The pet rewarded by the quests is a water elemental that grants a very nice boost to wisdom, and the cloak gives a bonus to spell and combat damage.
Deity Pet: Child of Karana - +INT and WIS
The Tribunal
Alignment: Neutral
The Tribunal represents justice and fairness in Norrath. Everything is about balance and doing what one needs to do to keep that balance. For roleplaying purposes, The Tribunal would work for just about any race or class. For more tangible purposes, the miracles and blessings would be more useful for a fighter. Hate gain abilities, in-combat health regen, and combat damage boosts will be helpful to most fighters, and perhaps scouts that find themselves tanking occasionally. The pet gives a boost to wisdom, which I find a bit awkward in combination with the abilities that is provided with this God. The cloak gives a meager stun effect.
Deity Pet: Bailiff - +WIS
The Tribunal Deity Quest Guide
Rallos Zek
Alignment: Evil
Finally we are on to the evil Gods! Rallos Zek's miracles and blessings are very focused in attack damage and hate gainers, making this deity a fabulous choice for evil fighters. With the damage potential and a very nice strength and stamina buff, a lot of scouts will find these abilities also very useful, so Rallos has become a popular choice for assassins and brigands as well.
Deity Pet: Warrior of Zek - +STR
Cazic Thule
Alignment: Evil
Cazic Thule is all about fear, and that just says to me "necromancer!", and while I think Cazic is a great choice for necros several other evil classes can greatly benefit from Cazic Thule's various miracles and blessings. With the roots, fears, pets, and mental buffs, I see this God working well for any of the evil mages and perhaps even for the inquisitor and defiler. I don't really see any great benefit for the scouts and fighters, though I've noticed that some of the evil scouts have made Cazic their God of choice.
Deity Pet: Servant of Thule - +WIS and INT
Innoruuk
Alignment: Evil
Innoruuk is the evil "jack of all trades" deity. This God is a good choice for just about any evil class as the blessings and miracles mostly about doing damage. Along with some nice damage abilities, you do get healing, debuff, and mez abilities. The classes that seem to find Innoruuk most appealing are the defiler, inquisitor,
dirge, and assassin. I think that there are better evil options for fighters and
mages.
Deity Pet: Minion of Hate - +STR and INT
Bertoxxulous
Alignment: Evil
Bertoxxulous is the vile God of death and decay. Known as the Plaguebringer, he spreads his diseases to gain control over the lands. As his follower, you will be able to harness these to aid in your own battles. Bertoxxulous is a clear and obvious choice for evil mages. The pet reward gives you +33 to intelligence and the cloak gives a nice ability that can sometimes save you from death. His miracles and blessings are primarily disease damage abilities, hate reducer, and debuffs.
Deity Pet: Pariah of Bertoxxulous - +INT
Bertoxxulous Deity Quest Guide
Anashti Sul
Alignment: Evil
Anashti Sul is all about undeath and sickness. This god, once the
original Prime Healer, was cast into obscurity after releasing undead onto
Norrath. She's back and she's not happy about being tossed out. For
those who follow her, her evil rotting minions will serve you. For those
who oppose her, she is determined to steal your life and leave you to wonder the
lands soulless. This deity is near perfection for the shadowknight.
She offers a pet that gives + intelligence and strength, miracles that boost
combat art damage and spell damage as well as those that add to your threat.
Deity Pet: Undying Servant - +INT and STR
I hope this guide was somewhat helpful in your quest for finding your own deity! If you have an questions, concerns, or additions, please feel free to e-mail me!
To read the latest guides, news, and features you can visit our EverQuest II Game Page.