Q & A with Dan Elggren

Warcry.com posted this interview with Dan Elggren today. Keep reading to see what they were able to learn about the upcoming Stargate Worlds.

WarCry Network: Every developer I've ever spoke to who tried to do guns with RPG mechanics said the task was a nightmare. How are you going to get guns to feel right in your RPG?

Dan Elggren: Stargate Worlds is not a first person shooter. We want combat to be fast and deadly, but not to the point of one-shot kills. Like the show, we are making combat in Stargate Worlds exciting and filled with constant action. We are tailoring the mechanics of our system to bring this to life within the game.

There is no doubt that it's a challenge for our team, but we are confident that we will do it right.

Get clicking to read the rest of the interview.


To read the latest guides, news, and features you can visit our Stargate Worlds Game Page.

Last Updated: Mar 29, 2016

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