While it may not always be public knowledge, there
are dozens of MMOs in development around the world. However, most of
these titles are still in their “quiet” stages,
with development teams putting together the game without much fanfare
or public attention. One of these companies happens to be NCsoft
West’s Carbine Studios, a development team that has been
working on a “WoW-sized” MMO for the last several
years.



Recently, Ten Ton Hammer’s Cody Bye had a chat with
producer Eric DeMilt on his role in the Carbine Studios’
project and where everything stands with the upcoming triple-A MMO.
Eric talks in-depth about his previous work at Interplay, how working
on an MMO compares to single player titles, and Carbine’s
focus on quality. Enjoy!


Ten
Ton Hammer: Are you
getting close to revealing the project?

style="font-weight: bold;">


Eric:
We’re waiting on the timing of it, really. One of the things
that Blizzard, Bioware and Valve have always done brilliantly
– and one of the things we’re set up to do at
Carbine – is showing the game when it’s ready. So
the timing for releasing information and the friends and family and
that sort of thing; we want to do all that when we can talk openly
about the title and show you hours of gameplay that stands up to the
promises that I’m making.


  • target="_blank">To learn more about Carbine's upcoming MMO,
    click here!


Last Updated: Mar 13, 2016

Comments