Over
the weekend NCSoft hosted the first of a series of closed beta
events leading up to the North American launch of href="http://www.tentonhammer.com/taxonomy/term/254"
target="_blank"> style="font-style: italic;">Aion
later this year. After spending some quality time with the game, Reuben
“Sardu” Waters shares his hands-on impressions from
the event, offering some insight as to what makes style="font-style: italic;">Aion
tick and why he walked away eager to see more in the coming weeks:


Another thing I took
an immediate liking to is the slick, one-piece UI.
While there is the option to toggle the placement of your
character’s status window and the mini-map at the top of the
screen which has become somewhat of an industry norm, I’m one
of those
players who will typically opt for a less cluttered screen in exchange
for a better view of my surroundings. Many of the other bells and
whistles you’d come to expect from a newer western MMO are
also present such as the option to add more hotbars at the click of a
mouse or even being able to preview armors before attuning them to your
character.


  • Continue reading Aion:
    Fantasy Takes Flight – Beta Event
    Hands-On Impressions href="http://www.tentonhammer.com/node/69462" target="_blank">here!


To read the latest guides, news, and features you can visit our Aion Game Page.

Last Updated: Mar 29, 2016

About The Author

Reuben "Sardu" Waters has been writing professionally about the MMOG industry for eight years, and is the current Editor-in-Chief and Director of Development for Ten Ton Hammer.

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