(Prairie) Chicken Little Be Damned An Exclusive Fallen Earth Interview
When the news recently broke about the downsizing of the Fallen Earth development team, it raised many concerns about the future of the game among players. As a longtime fan and player himself, Managing Editor Reuben ÂSarduÂ Waters wanted to get to the heart of the matter, which is exactly what he did when he had the opportunity to Icarus Studios earlier this week. The resulting interview with core members of the Fallen Earth team is a must read for fans or even those of you curious to learn more about the impact of post-launch downsizing on an independent MMOG developer, as it puts many of the doom and gloom rumors about the future of Fallen Earth to rest.
ÂI donÂt think anybody here is in survival mode. Everybody here is in Âmake the game awesomeÂ mode. Nobody in this company that I work with that IÂve talked to, and IÂve talked to everybody, wants to maintain stasis. ThatÂs not what we want for this game; we want to continually improve it, not just sit around and say Âwell weÂve got bugs so letÂs just fix the bugs.Â We want to add new features. You canÂt just Âsurvive.Â