When the news recently broke about the downsizing of the Fallen Earth development team, it raised many concerns about the future of the game among players. As a longtime fan and player himself, Managing Editor Reuben Sardu Waters wanted to get to the heart of the matter, which is exactly what he did when he had the opportunity to Icarus Studios earlier this week. The resulting interview with core members of the Fallen Earth team is a must read for fans or even those of you curious to learn more about the impact of post-launch downsizing on an independent MMOG developer, as it puts many of the doom and gloom rumors about the future of Fallen Earth to rest.
I dont think anybody here is in survival mode. Everybody here is in make the game awesome mode. Nobody in this company that I work with that Ive talked to, and Ive talked to everybody, wants to maintain stasis. Thats not what we want for this game; we want to continually improve it, not just sit around and say well weve got bugs so lets just fix the bugs. We want to add new features. You cant just survive.
- Continue reading (Prairie) Chicken Little Be Damned An Exclusive Fallen Earth Interview.
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