There's been a lot of controversy surrounding Rift: Planes of Telara of late. The dispute with Palladium Books doesn't seem to be going away anytime soon as the Rifts RPG maker even tried to prevent Trion Worlds from using the Rift title at E3. IGN recently got the chance to take a look at the game at the center of this controversy, drawing some comparisons to World of Warcraft and Warhammer Online, but the article goes on to explain what makes Rift: Planes of Telara different from those other two mainstream MMORPGs.

Trion weren't willing to say just how many, but told me that each archetype will have "hundreds of combinations" available to them. And the abilities tied to the souls aren't necessarily your standard archetype skills. What I mean is, if you chose a warrior archetype, you could be forgiven for thinking you'd be limited primarily to melee offense like the Gladiator soul, and highly defensive options like the Reaver. Nope! Certainly, those options are available, but so are souls that aren't traditionally associated with the warrior, such as a spell-thrower.

Thanks to our good friend Ralsu for the tip.


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Last Updated: Mar 29, 2016

About The Author

Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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