24 Hour Time Limit - PlanetSide 2

Posted Fri, Dec 27, 2013 by Lewis B

In a brand new "24 Hour Time Limit" I venture into Planetside 2. According to my Steam account, I've now played 43 hours of it. That's definitely a good sign when I was intending only to play it for 24 hours. Here's how I got on.

Surprisingly, I still know very little about PlanetSide 2. I often haven't a clue where I should be going or what I should be doing (besides shooting the opposition). The premise, if you're unfamiliar with PS2, is relatively simple: three factions over several continents fight it out for world control. Imagine it a bit like Battlefield 4, except that PS2 is a good game where as Battlefield 4 is a terrible one. Anyway, for a free-to-play game, PlanetSide 2 is not only incredible polished but is absolutely enormous in scale and has a level of depth I've barely begun to uncover. It can be intimidating to get started but thankfully there's a tutorial to ease you in.  

PlanetSide 2

Deciding which Faction I would play as was surprisingly hard as all 3 are unique in their lore and styling but the Vanu Sovereignty I felt had much punchier weaponry. The fact they're plasma based as opposed to bullets (Christ I'm sick of firing human weapons in videogames) really sold it for me. Unfortunately for me it seems I'm pretty rubbish at firing said plasma weapons because I've only managed to kill two people so far and have spent the majority of my time dead. The tutorial isn't the best I've ever played and it serves only to help with the very basics, but it does provide a reasonable starting point.

The main hurdle for me when playing PS2 was using the map properly and orientating myself towards the action. At times I'd be unsure how to get a vehicle or where from or how to deploy quickly with my team mates. Thankfully after far too long asking in chat, I've now gotten to grips with this aspect of the game and have found myself in plenty of fire fights. 

When it comes to combat, PS2 really does differ very little from the likes of Battlefield 4 or Tribes with the exception that many of the loadouts for each specific class are restricted until you've purchased them. With 6 class types (Infiltrator, Light Assault, Combat Medic, Engineer, Heavy Assault and MAX) there really are a wealth of choices, though I'm not sure at this point how many people multi-class. With the cost of items varying from several hundred “Cert Points” (you earn these through play) to 1,000 Station Credits (you buy these from Sony to then spend on items) it seems a waste to spread your expenses over too many classes. Fortunately there is real flexibility in the system that Sony Online Entertainment have devised, as the benefits of subscribing to the game really are good and the longer you subscribe, the more these bonuses increase. But, if you want to just dip in and out of PS2 then purchasing Station Cash really is a viable option. It's only around $10 for 1,000 SC which is enough to get you at least one good weapon upgrade or cosmetic item. 

Something that I do like about PS2's free-to-play model is the fact that you do not feel at a disadvantage if you don't subscribe or purchase Station Cash. The majority of all the starting weapons for all the classes are great and you can quickly improve them and your chosen class just by playing and acquiring Cert Points. That isn't to say subscribing isn't a quicker option to amass all currencies and experience because it absolutely is, but not having to is wonderful. 

Lastly and having only skimmed over the combat in PS2, it has to be said that it truly feels like a warzone. Not only is each area enormous but it's a genuine rush to storm a base and successfully hold it. With three factions of differing abilities and offering different vehicles, it's a fearsome sight when you see dozens of the opposition coming over the brow of a hill with a stream of vehicles on the ground and in the air. It goes without saying that that is when I quickly die from a stray mortar or pin-point sniper but it's a good feeling while it lasts. 

Hopefully on my Time Extended with PlanetSide 2 I'll have much more to say about the vehicles, certificates and Outfits (guilds to you and me) if I can actually stay alive long enough. 

I have been playing this game for about a year now and have had a lot of fun with it in 2013. I don't play it as much as I use to, but will continue playing for a long time to come.

The first 3 months I played; I played purely f2p and didn't spend a dime on the game. I never felt gimped up against players that were further along to the point that they were impossible to kill. Yeh, they had an advantage in a fight, but a few well placed shots killed them just as easily as them killing me. The 'grind' does give one an advantage, but skill out weighs it by far. Very refreshing to be a beginner and be able to compete in 'end game', so to speak.

It is my understanding one of the major drawbacks for the BF and COD players is that it is an open world and one has to travel to new fights, where the BF and COD enthusiasts prefer the lobby system.

Death is fast and often for all, no matter what level; but will ease as one gets use to the game and what to do, or where to be when sort of scenario. Once one gets use to the respawn system, you can be right back in the fight within seconds. If you can not handle dieing, this is not the game for you.

Specializing is one area whether it be infantry types or vehicle types has its advantages when first starting to play, but is by no means required. Engineer or medic(support) is a great way to start out to gain certs, especially if you are not a great shot.

All 3 factions are fun to play. I recommend having a toon on all 3 factions not only for the play style, but also because you gain passive certs with each toon daily. By logging into each toon at least once a day, you can empty your cert bucket to continue gaining passive certs. These certs add up quickly and is a great way to specialize in different play styles more quickly.

I just recently moved from the east coast to the west coast. After the move, I had a lot of latency and out of sync type problems. I started a new toon on a west coast server and have not had any problems since. So, make sure you check out different servers when starting out.

Overall, just a well rounded solid game. And, one that allows you to walk away and come back when you choose and not have the feeling that you are behind. Oh, one last thing, they are constantly updating the game.

Give it a try, don't think you can go wrong with what I feel is a true f2p game, that you can put money into when you want, if you want, and not feel gimped.


One war zone on Auraxis just got a hot new revamp. All it needs now is a little red to decorate.

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