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Age of Empires Online Ends Content Development

Posted Fri, Jan 04, 2013 by Martuk

There’s a little bad news today if you’re an avid fan of Age of Empires Online. Gas Powered Games has announced that future content development for the title is coming to an end once the little that’s still in development ships out over the next few weeks. But don’t worry, Age of Empires Online isn’t shutting down and will continue to operate as normal.

According to the announcement, the decision to cut future content development was made because the cost of developing the content was “no longer cost-effective.”

Why no more content? Because creating top-tier content, as we have been for the last year and a half, is very expensive—too expensive to maintain for long, as it turns out. We can no longer afford to keep creating it. AOEO already has a very large amount of high-quality, hand-crafted entertainment, and adding more is no longer cost-effective.

A brief FAQ was included with the blog post here.

Source: Future of Age of Empires Online

empires Online isn’t shutting down and will continue to operate as normal.

According to the announcement, the decision to cut future content development was made

What a bad news for players of Age of Empires.

I wanted to say that it's nice to know that someone else also mentioned this as I had trouble finding the same info elsewhere. This was the first place that told me the answer. ffreeslott.com

What? That's too bad. AOEO is actually one of the only decent Free-To-Play titles that I've found which offers a wide variety of fun RTS gameplay and more impotantly sane pricing for pay-to-play content. I've always wondered why they've failed to really give it a good push and continual advertising to bring in new players. Saying its not cost-effective to keep creating content is defeatist and it seems insulting to players to allow an online title such as this to "die on the vine" so to speak. Plenty of MMOs with much greater "work:content" ratios have been able to continually update with new content, much of it free, over YEARS. Hopefully, they will reconsider - or at least, let the players know what would be needed to continue development (ie We need 25% more people purchasing at least one Premium Civilization Unlock per month etc..).

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