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Aion Spell List: Spiritmaster Levels 26-50

Updated Sun, Dec 06, 2009 by Medeor

Spiritmaster Spells

Levels 26 to 50



Level 28

Stone Skin III Spell Description:
Forms a protective shield for 5Min that has a 100% chance to absorb damage when you are under Attack. If you are attacked by a Player, you suffer less extra damage. (The protective shield absorbs 711 damage each time and remains effective until it absorbs a total of 711 damage.)

Target: Self
Cast Time: Instant
Cooldown: 2 Minutes
Cost: MP 261
Spirit Disturbance I
Spell Description:
Commands the spirit to attack. Each spirit has a skill that inflicts element-specific damage and a weakening effect.

Water Spirit: Crash
Wind Spirit: Stun
Earth Spirit: Reduces speed
Fire Spirit: Reduces defense
Magma Spirit: Reduces physical defense
Tempest Spirit: Stun and crash

Target: Selected Target
Cast Time: 0.8 seconds
Cooldown: 18 seconds
Cost: MP 62
Summon Earth Spirit I Spell Description:
Summons an Earth Spirit

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 301
Fear I Spell Description:
Forces a target within 25m of you to turn into a fire spirit for 8Sec~15Sec and strikes it with Fear.

Target: Selected Target
Cast Time: 2.5 second
Cooldown: 30 seconds
Cost: MP 327
Erosion III Spell Description:
Inflicts 173 magical earth damage on a target within 25m, and deals further 151 damage every 3Sec for 15Sec.

Target: Slected Target
Cast Time: Instant
Cooldown: 3 seconds
Cost: MP 74
Replenish Element II Spell Description:
Restores the spirit’s HP by 850 with your own HP.

Target: Pet
Cast Time: Instant
Cooldown: 10 seconds
Cost: HP 448

Level 31

Summon: Water Energy I Spell Description:
Summons 2 energies of water and deals magical water damage to a target within 25m of you.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost: MP 162
Summoning Alacrity I Spell Description:
Reduces your casting time of -- by 100% for 10Sec.

Target: Self
Cast Time: Instant
Cooldown: 2 Minutes
Cost: MP 264
Summon Wind Servant II Spell Description:
Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost: MP 162

Summon Water Spirit II Spell Description:
Summons a Water Spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: HP 301
Level 34
Spirit Armor of Light III Spell Description:
Increases one of your spirits’ Magic boost by 600, Attack Speed by 10%, Move speed by 10%, Physical Defense by 12%, and Physical, Magic attack by 80% for 10Min, and heals it for 90 HP every 6Sec.

Target: Pet
Cast Time: 1 second
Cooldown: 30 seconds
Cost: DP 2000
Spirit Absorption I
Spell Description:
Consumes 20% of your spirit’s maximum MP to recover 25% of your MP.

Target: Pet
Cast Time: 2 seconds
Cooldown: 3 minutes
Cost: NA
Herb Treatment II Spell Description:
Uses 1 Greater Odella Powder to recover your HP by 485.

Target: Self
Cast Time: 4 seconds
Cooldown: 1 seconds
Cost: 1 Greater Odella Powder
Mana Treatment III Spell Description:
Uses 2 Greater Odella Powders to recover 274 MP instantly and then recover 45 MP every 3Sec for 10Sec.

Target: Self
Cast Time: 4 seconds
Cooldown: 16 seconds
Cost: 2 Greater Odella Powder

Summon: Fire Servant III Spell Description:
Summons a Fire Spirit

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 301
Stone Shock II Spell Description:
Inflicts 254 magical earth damage on a target within 25m of you, and puts it in the Knocked Back state.
Chain Skill Level 2, Requires Chain of Earth



Target: Selected Target
Cast Time: Instant
Cooldown: 30 seconds
Cost: MP 190
Summon: Fire Spirit II Spell Description:
Summons a fire spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 301
Level 37
Summon Fire Energy III Spell Description:
Summons 2 energies of fire and deals magical fire damage to a target within 25m of you.

Target: Selected Target
Cast Time: .51 second
Cooldown: 10 seconds
Cost: MP 179
Blade of Earth I
Spell Description:
Decreases the movement speed of a target within 25m of you and all enemies within 15m of the target for 10Sec~12Sec.

Target: Selected Target
Cast Time: 1 second
Cooldown: 30 seconds
Cost: MP 359
Sandblaster II Spell Description:
Deals 117 magical earth damage to a target within 25m and all enemies within 15m of the target, and inflicts an additional 102 damage every 3Sec for 30Sec.
\
Target: NA
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost: MP 2000
Summon Stone Energy II Spell Description:
Summons 2 Energies of Land to inflict magical earth damage on a target within 25m.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost: MP 179
Summon Wind Spirit III Spell Description:
Summons a wind spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 411
Chain of Earth III Spell Description:
Inflicts 52 earth damage on a target within 25m, decreases its movement speed for 10Sec~15Sec, and deals additional 46 damage every 3Sec.
Chain Skill Level 1.


Target: Selected Target
Cast Time: Instant
Cooldown: 15 seconds
Cost: MP 130
Level 40
Advanced Orb Training III Spell Description:
Allows you to use orbs skillfully.

Target: Self
Cast Time: Instant
Cooldown: 0 seconds
Cost: NA
Stone Skin IV Spell Description:
Forms a protective shield for 5Min that has a 100% chance to absorb damage when you are under Attack. If you are attacked by a Player, you suffer less extra damage. (The protective shield absorbs 928 damage each time and remains effective until it absorbs a total of 928 damage.)

Target: Self
Cast Time: Instant
Cooldown: 2 Minutes
Cost: MP 312
Cursecloud I Spell Description:
Inflicts 745 magical earth damage to a target within 25m and all enemies within a 25m radius of the target, and inflicts an additional 648 damage every 6Sec for 54Sec. In addition, whenever the target uses a magical attack on you, it suffers damage equal to 5% of its maximum HP.

Target: NA
Cast Time: 1.5 seconds
Cooldown: 60 Minutes
Cost: DP 4000
Summon Earth Spirit III Spell Description:
Summons an earth spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 411
Enhance Weakening Magic II Spell Description:
Lowers the attacking target’s resistance to weakening magic.

Target: Self
Cast Time: Instant
Cooldown: 0 seconds
Cost: NA
Spirit Detonation Claw I
Spell Description:
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.

Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Magma Spirit: Magical Fire Strike
Tempest Spirit: Magical Wind Strike.


Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 24 seconds
Cost: MP 103
Erosion IV Spell Description:
Inflicts 221 magical earth damage on a target within 25m of you, and deals further 193 damage every 3Sec for 15Sec.

Target: Selected Target
Cast Time: 3 seconds
Cooldown: 24 seconds
Cost: MP 111
Replenish Element III Spell Description:
Restores the spirit’s HP by 1416 with your own HP.

Target: Pet
Cast Time: Instant
Cooldown: 10 seconds
Cost: HP 736
Level 41
Summon Water Spirit III Spell Description:
Summons a water spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 411

Level 42
Curse of Fire I Spell Description:
Transforms a target within 25m into a fire spirit for 6Sec-8Sec, fearing them, reducing their movement speed, and decreasing their Water type defense by 100.

Target:
Selected Target
Cast Time: Instant
Cooldown: 5 mintes
Cost: MP 180
Curse of Water I Spell Description:
Transforms a target within 25m into a water spirit for 6Sec-8Sec, fearing them, reducing their movement speed, and decreasing their Fire type defense by 80.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost: MP 411
Summon Wind Servant III Spell Description:
Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost: MP 208
Level 43
Concentration III Spell Description:
Boosts Concentration by 75.

Target: Self
Cast Time: Instant
Cooldown: 0 seconds
Cost:  NA
Summon Water Energy III Spell Description:
Summons 2 Energies of Wind to inflict magical wind damage on a target within 25m.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost:  MP 208
Level 44
Summon Fire Spirit IV Spell Description:
Summons a fire spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost:  MP 473
Level 45
Spirit of Armor of Light/Darkness IV Spell Description:
Increases your spirit’s Magic boost by 650, Attack Speed by 10%, Move speed by 10%, Physical Defense by 13%, and Physical, Magic attack by 85% for 10Min, also healing it for 110 every 6Sec.

Target: Pet
Cast Time: 1 seconds
Cooldown: 30 seconds
Cost:  DP 20000
Summon Energy of Cyclone I Spell Description:
Summons 4 Energies of Wind to inflict magical wind damage on a target within 25m of you.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 30 seconds
Cost:  MP 295
Armor Spirit I Spell Description:
Increases your spirit’s Physical, Magic attack by 40%, -- by 10%, Magic boost by 400, Move speed by 30%, Magic Accuracy by 1000, and Accuracy by 1000 for 5Min.

Target: Pet
Cast Time: 1 seconds
Cooldown: 5 Minutes
Cost:  MP 400
Shackle of Vulnerability I Spell Description:
Reduces the attack speed of a target within 25m for 30Sec and decreases its All attribute defense by 200. In the meantime, the casting time is increased by 50%. It can be removed with Dispel Magical Buff or Dispel Magical Debuff skills.

Target: Selected Targe
Cast Time: 1 seconds
Cooldown: 30 seconds
Cost:  MP 100
Magic Implosion I Spell Description:
Removes up to 3 buffs from the target, and inflicts 400 damage per buff removed. The target also receives 100 damage every 6Sec for 30Sec.

Target: Selected Target
Cast Time: Instant
Cooldown: 30 seconds
Cost:  MP 257
Stone Shock III Spell Description:
Inflicts 308 magical earth damage on a target within 25m of you, and puts it in the Knocked Back state.
Chain Skill Level 2; Requires Chain of Earth

Target: Selected Target
Cast Time: Instant
Cooldown: 30 seconds
Cost:  MP 241
Level 46
Spirit Absorption II Spell Description:
Consumes your Consumes 20% of your spirit’s maximum MP to recover 30% of your MP.

Target: Pet
Cast Time: 2 seconds
Cooldown: 3 minutes
Cost:  NA
Wing Root I Spell Description:
Instantly decreases the flight time of a target within 40m by 23%, and causes it to decrease by an additional 6% every 3Sec for 30Sec.

Target: Select Target
Cast Time: Instant
Cooldown: 3 minutes
Cost:  MP 372
Herb Treatment IV Spell Description:
Uses 1 Fine Odella Powder to heal you for 613.

Target: Self
Cast Time: Instant
Cooldown: 3 minutes
Cost:  1 Fine Odella Powder
Mana Treatment IV Spell Description:
Uses 2 Fine Odella Powder to instantly recover 369 MP, and then recover 51 MP every 3Sec for 10Sec.

Target: Self
Cast Time: Instant
Cooldown: 3 minutes
Cost:  2 Fine Odella Powder
Level 47
Summon Wind Spirit IV Spell Description:
Summons a wind spirit.

Target: Self
Cast Time: 4.5 seconds
Cooldown: 5 seconds
Cost:  MP 473
Chain of Earth IV Spell Description:
Inflicts 63 earth damage on a target within 25m, decreases its movement speed for 10Sec~15Sec, and deals additional 55 damage every 3Sec.
Chain Skill Level 1.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 5 seconds
Cost:  MP 325
Level 48
Summon Fire Energy IV Spell Description:
Summons 2 energies of fire and deals magical fire damage to a target within 25m of you.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost:  MP 307
Level 49
Sandblaster III Spell Description:
Deals 144 magical earth damage to a target within 25m and all enemies within 15m of the target, and inflicts an additional 126 damage every 3Sec for 30Sec.

Target: Selected Target and Area Effect
Cast Time: 1.5 seconds
Cooldown: 3 Minutes
Cost:  MP 458
Summon Stone Energy III Spell Description:
Summons 2 Energies of Land to inflict magical earth damage to a target within 25m of you.

Target: Selected Target
Cast Time: 1.5 seconds
Cooldown: 10 seconds
Cost:  MP 356
Level 50
Erosion V Spell Description:
Inflicts 263 magical earth damage on a target within 25m of you, and deals further 229 damage every 3Sec for 15Sec.

Target: Selected Target
Cast Time: Instant
Cooldown:3 seconds
Cost:  MP 229
Stone Skin V Spell Description:
Forms a protective shield that lasts 5Min and has a 100% chance to absorb damage when you receive Attack. If you are attacked by a PC, you suffer less extra damage. (The protective shield absorbs 1124 damage each time and remains effective until it absorbs a total of 1124 damage.)

Target: Self
Cast Time: Instant
Cooldown: 2 minutes
Cost:  MP 485
Spirit Elemental Flow/
Spirit Self Destruct I
Spell Description:
Commands the spirit to channel its health into an attack spell. Each spirit has an element-specific skill that damages an area of effect. It deals an additional damage if the target is an Asmodian/Elysian or a Balaur.

Water Spirit: Magical Water Strike
Wind Spirit: Magical Wind Strike
Earth Spirit: Magical Earth Strike
Fire Spirit: Magical Fire Strike
Tempest Spirit: Magical Water Strike.

Target: Pet
Cast Time: 2 seconds
Cooldown: 3 minutes
Cost:  MP 440
Advanced Spellbook Trining IV Spell Description:
Teaches the Advanced Spellbook Training IV -- skill.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses.


Target: Self
Cast Time: 4 seconds
Cooldown: NA
Cost:  NA



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