Posted Tue, Dec 01, 2009 by Medeor
Stigma |
Level |
Description |
|
Body Root I |
20 |
Binds a target within 25m for 6Sec~8Sec.
|
|
Absorb Vitality I |
20 |
Deals 279 magical fire
damage to a target within 25m of you,
and absorbs 50% of the damage as HP.
|
|
Enmity Swamp I |
22 |
You draw the Enmity of a target within
15m
that is currently focused on your spirit.
|
|
Absorb Vitality II |
25 |
Deals 332 magical fire damage to a target
within 25m of you, and absorbs 55% of the damage as HP.
|
|
Ignite Aether I |
25 |
Removes up to 3 buffs from the target,
and
inflicts 189 damage per buff removed.
|
|
Sigil of Silence I |
28 |
Silences a target within 25m for
6Sec~8Sec.
|
|
Absorb Vitality III |
31 |
Deals 388 magical fire damage to a target
within 25m of you, and absorbs 60% of the damage as HP.
|
|
Blessing of Fire I |
31 |
For 1Min, there is a 100% chance that you
and all
group members within 20m of you will deal an additional 34 damage with
each Attack.
|
|
Ignite Aether II |
31 |
Removes up to 3 buffs from the target,
and
inflicts 225 damage per buff removed.
|
|
Weaken Spirit I |
34 |
Inflicts 401 magical wind damage on a
target within 25m, and deals additional 349 damage if the target is a
spirit.
|
|
Spirit Wall of Protection I |
34 |
Commands the spirit to use its magical
buff. Each spirit gives its own effect to its allies within a 15m
radius. Water Spirit: Increases Magical Accuracy and Magical Resistance Wind Spirit: Increases Accuracy and Evasion Rate Earth Spirit: Restores HP. Restores Physical and Mental Abnormal Conditions Fire Spirit: Increases Physical Attack and reflects damage Magma Spirit: Restores HP and increases Physical Attack Tempest Spirit: Increases Magical Accuracy, Magical Resistance, Accuracy and Evasion Rate.
|
|
Absorb Vitality IV |
37 |
Deals 431 magical fire damage to a target
within 25m of you, and absorbs 65% of the damage as HP.
|
|
Ignite Aether III |
37 |
Removes up to 3 buffs from the target,
and
inflicts 250 damage per buff removed.
|
|
Blessing of Fire II |
37 |
For 1Min, there is a 100% chance that you
and all
group members within 20m of you will deal an additional 40 damage with
each Attack.
|
|
Fear Shriek I |
37 |
Transforms enemies within a 15m radius of
you into
Fire Spirits for 13Sec~18Sec, and puts them in the fear and movement
speed reduction states.
|
|
Cloaking Word I |
40 |
Puts group members within 20m of you into
basic stealth for 30Sec, during which they cannot move. Unable to use during battle.
|
|
Weaken Spirit II |
40 |
Inflicts 454 magical wind damage on a
target within 25m, and deals additional 395 damage if the target is a
spirit.
|
|
Absorb Vitality V |
41 |
Deals 464 magical fire damage to a target
within 25m of you, and absorbs 70% of the damage as HP.
|
|
Ignite Aether IV |
42 |
Removes up to 3 buffs from the target,
and
inflicts 274 damage per buff removed.
|
|
Spirit Recovery I |
44 |
Recovers your spirit’s HP by
100%.
|
|
Ancestral Spirit Elemental Flow I (Elyos) |
45 |
Commands the spirit to
channel its HP into an attack spell.
Each spirit
has an element-specific skill that deals damage in an area of affect.
It deals an additional damage if the target is an Asmodian or a Balaur. Water Spirit: Magical Water Strike Wind Spirit: Magical Wind Strike Earth Spirit: Magical Earth Strike Fire Spirit: Magical Fire Strike Tempest Spirit: Magical Water Strike.
|
| Ancestral
Spirit Self Destruct I (Asmodian) |
45 |
Commands the spirit to
channel its HP into an attack spell.
Each spirit
has an element-specific skill that deals damage in an area of affect.
It deals an additional damage if the target is an Elyos or a Balaur. Water Spirit: Magical Water Strike Wind Spirit: Magical Wind Strike Earth Spirit: Magical Earth Strike Fire Spirit: Magical Fire Strike Tempest Spirit: Magical Water Strike.
|
|
Cyclone of Wrath I |
45 |
Deals 357 magical wind damage to a target
within 25m of you, and deals a further 311 damage every 2Sec for 8Sec.
|
|
Weaken Spirit III |
46 |
Inflicts 516 magical wind damage on a
target within 25m, and deals additional 449 damage if the target is a
spirit.
|
|
Absorb Vitality VI |
47 |
Deals 514 magical fire damage to a target
within 25m of you, and absorbs 75% of the damage as HP.
|
|
Ignite Aether V |
48 |
Removes up to 3 buffs from the target,
and
inflicts 304 damage per buff removed.
|
|
Spirit Substitution I |
48 |
Transfers all damage taken by the caster
to
the spirit instead.
|
|
Blessing of Fire IV |
49 |
For 1Min, there is a 100% chance that you
and all
group members within 20m of you will deal an additional 51 damage with
each Attack.
|
|
Spirit Burn-to-Ashes I (Elyos) |
50 |
Commands the spirit to consume its HP in
a
magical
elemental attack dealing area effect damage. It deals additional damage
if the target is an Asmodian or a Balaur. Water Spirit: Magical Water Strike Wind Spirit: Magical Wind Strike Earth Spirit: Magical Earth Strike Fire Spirit: Magical Fire Strike Tempest Spirit: Magical Water Strike.
|
|
Spirit Explosion I (Asmodian) |
50 |
Commands the spirit to consume its HP in
a
magical
elemental attack dealing area effect damage. It deals additional damage
if the target is an Elyos or a Balaur. Water Spirit: Magical Water Strike Wind Spirit: Magical Wind Strike Earth Spirit: Magical Earth Strike Fire Spirit: Magical Fire Strike Tempest Spirit: Magical Water Strike.
|
Comments
Post your comments »
No one has commented on this post yet. Be the first! »