You've gone through hundreds
of vials. You've gone through
thousands of elemental stones. You've labored over that
for seemingly days at a time, breaking down materials and then
recombining them into a usable form. Hopefully you had fun...
...because we're doing it all again.
Fortunately this tier of
Alchemy has a lot more to offer. You'll have your first shot at
creating blue weapons to sell and far more potent potions. You'll also
have your first access to run and flight speed scrolls which are an
absolute necessity in PvP. Plus, you'll finally get to work with some
real manastones to make some real profitable results if you're lucky.
Remember that we're not self sufficient even with a plethora of
elementals. We have a high reliance on Aether Crystals in this tier if
we plan on making anything that isn't in a bottle or a scroll, and a
few of those even call for them. If you elected to raise your Aether
Extraction skills, you'll have great use for those standard Aether
Crystals where as most other professions only use High Quality ones.
Yes, we're back to making the very same thing we started with. Only
instead of Lesser, you're going to be making standard versions of
Elemental Water and Elemental Stone Powder. You'll need more Stone in
this tier though than before. I would make it at about a 4:1 ratio this
time, depending on what you plan to make later. Make more stone if you
plan on making more weapons and scrolls, make more water if you're
going to go purely on potions.
Make the most of the potion materials you've got. If you can get a deal
on Theonia, healing potions are always useful. Since Hasia is easier to
come across, you'll likely get a better deal on purchasing it to create
Mana Potions instead. Just like the last tier of Alchemy, brew what you
can use and will use. It'll speed leveling oh so much. No
matter what the quality, you can always find a use for healing potions.
Except maybe Minor Life at 50...
Another batch of Wind Serum. Aether Crystals en masse will provide you
with more flight time than you know what to do with, or at least cover
you for a few extended flight paths without rings in the Abyss. I made
so much of it that I capped out two stacks. That's two thousand Wind
Serum. Thank God for the Create All button. If you
plan on making scrolls, start making your powders here as well.
This is another dead zone for Alchemy, but it's not all that bad this
time around. The running and flying speed scrolls are now available.
10% isn't much on paper, but in combat it can mean the difference
between a sure kill or the one that got away. The elemental proofing
scrolls are starting to get worthwhile, and you might get some good use
out of them if you're tanking Fire Temple for instance. 190-199 is
where you can go for the money though, and that is a two part process
of going for Worthy Noble weapons. You can also take Magic Boost and
Critical Hit manastones and try to make money off upgrading them and
hopefully proc'ing a high quality one or two. You need to make sure the
market can actually sustain this, as I'm sure you know by now -
Catalysts aren't cheap!
Throughout our journey to 450 Alchemy we are looking to maintain an
aura of self-sufficience. Creating healing potions for
creating wind serum for your wings, and producing the vast majority of
the materials needed to do so is what my strategy is all about. Now
that we have some actual toys to create that we can make some money off
of though, it's a good time to test the waters. Scan your markets
carefully for the price of Weapon Flux and Elemental Stones. Thanks to
a legion of botters infesting our beloved game, crafting isn't
exorbitantly expensive. Considering we need multiple attempts to even
have a shot at the Worthy Noble tier, a little help from our
not-so-legit friends is appreciated for once. Just don't give in and do
it yourself, okay?
Now get out there and craft your first blues!