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 38 Studios has posted a new developer video featuring Big Huge Games’ Cinematic Director Marty Stoltz about the cinematic design of Kingdoms of Amalur: Reckoning. The new video delves explores the development and evolution of the game’s cinematics and how they help augment the gameplay to help tell the story of Amalur. Stoltz offers a look at some of the game’s finished cinematics and how they start as a simple concept and evolve into a complete cinematic using motion capture and voice actors.

Check out the full video with Stoltz to find out what he had to say and get a look at his rather epic Elvis lamp after the break.


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To read the latest guides, news, and features you can visit our Kingdoms of Amalur: Reckoning Game Page.

Last Updated: Mar 13, 2016

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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