Following the demise of City of Heroes, players and fans pulled together and founded Missing Worlds Media to begin development on their own successor to the superhero-based MMOG under the codename The Phoenix Project. As of today, that project is now officially named City of Titans and it will be headed to Kickstarter on Wednesday, October 2nd, 2013. The initial plans to head to Kickstarter back in September were delayed to create a needed gameplay trailer. If all goes well, City of Titans should begin its campaign this week and you should be able to get a peek at some new gameplay.
In the meantime, you can check out their latest teaser below. Be advised it contains placeholder assets.
Source: Missing Worlds Press Release
The Phoenix Project announces City of Titans
Missing Worlds Media, Inc, announces the official title of their first project.
The Phoenix Project, a volunteer effort to produce a spiritual successor to City of Heroes®, reveals the official name of its upcoming multiplayer online role playing game (MMORPG).
Welcome to City of Titans.
The Kickstarter to help fund the game goes live on 12:01 AM Eastern, on Wednesday, October 2nd.
It has been a long and painful journey, both for the team and the fans supporting it, with a false start for their Kickstarter and many struggles. And the Kickstarter will not be the end of them. Instead, it is a first step on an exciting new journey, together.
The Phoenix Project, the overall name for the search for a new home for fans of the fallen City of Heroes, spawned Missing Worlds Media, Inc., late in 2012 to manage and maintain development and operation of the game that will become City of Titans. Active development began December 1st, and has continued through engine changes, personnel difficulties, and a request from Kickstarter for a gameplay video that delayed the planned launch from September 8th, the anniversary of the City of Heroes Unity Rally in protest at the announcement of the closure of the game.
President of Missing Words Media, Inc, Sara Quinn, said: The delay was frustrating for us all, but it was a necessary evil, and we have used the time to put together an even better campaign.
We are immensely grateful to our community for their continued support and understanding at this somewhat fraught time. They have been amazing, and without the morale boosts they provided, this would have been much harder on all of us.
There was a massive assortment of names that were considered, and a good number of finalists, but we are now pleased to announce that the Phoenix has risen in the form of City of Titans, a name that at once contains a nod each to the game that brought us together and the community that so welcomed and supported us when we began this effort, and leaves us and our players free to tell stories of heroism, villainy, and anything in between.
Chris Hare, the Project Lead for City of Titans, added: Our goal is not merely to replace City of Heroes. The things City of Heroes was known for were innovative thinking and ground-breaking gameplay, from side-kicking to badges to instanced missions. Our goal has to be as far reaching and innovative as our inspiration.
There will be new things. There will be amazing things, and they will all be fun. This will be a new world of superhuman gameplay, and it will be playable with anyone with a capable computer and a little money saved up. Dont just read adventures, or watch adventures. Live them. Write them. Be the hero. Together, we can fly.
About City of Titans:
The game will be set in Titan City, a place where magic, high technology wonders, and incredible scientific feats are frequent occurrences. It will take place in a universe where children are born with strange appearances and powers, adults sometimes develop them for unknown reasons, and individuals with extraordinary abilities, strength of will and training can become legendary forces of good - or evil.
Set in a richly detailed world and providing an extensively detailed character creator, intuitive controls and a wide range of powers and abilities to choose from, City of Titans seeks to offer a new home for a community of super-powered characters, comic book enthusiasts, and anyone who values a great personal story.
The game will be built using the Unreal3 Engine.
About Missing Worlds Media:
The Phoenix Project - the idea of creating a spiritual successor to City of Heroes - came into being in September 2012 after the closure of City of Heroes was announced by NCSoft. On January 1, 2013 Missing Worlds Media announced their first video and setting description, alongside a new website where they keep players and comic book fans up to date with the games development progress.
Missing Worlds Media looks forward to a long and cooperative relationship with all of our friends in the widespread community of City of Heroes® players. We invite people to join us in City of Titans, building a community-focused world that captures the spirit of generosity, helpfulness, and heroism.
We welcome visitors to our forums athttp://www.cityoftitans.com and can be found on our Facebook page,https://www.facebook.com/MissingWorldsMedia, our Twitter feed, @MWorldsMedia, and our YouTube channel,http://www.youtube.com/user/missingworldsmedia.