Welcome to DC Universe
Online's version of Gotham City. As home to some
of the most iconic heroes and villains to step off the pages
of DC's comic books, this
town has a heady reputation to live up to when being recreated in a
game world. Fortunately, the folks at SOE seem more-than up to the
task, and have
managed to create a living version of Gotham that oozes style and moody
ambience. Shrouded in perpetual night, this city stands in stark
contrast to the shining towers of Metropolis and offers players a look
at the seedy underbelly of organized crime (and unorganized crime)
within this proud city under siege. Familiar faces and locales pop up
around every corner. But so does danger, so keep your Bat-a-rang handy
at all times!
As a fledgling hero in Gotham City, you'll call the East End
your base of operations. But don't imagine for a moment that it's a
safe place to learn the ropes! The Scarecrow has seized the opportunity
of the recent chaos to begin spreading his fear toxin throughout this
district causing pandemonium in the streets. As if that weren't enough,
rumors are circulating that Bane is not only back on the Venom that
gives him his monstrous strength, but he's also been distributing it to
the local gangs, making muscle-bound freaks out of otherwise two-bit
This sprawling midtown district is home to Gotham's luxurious botanical gardens. Under the oppressive smog and haze of this city's sky you'd usually be surprised to see such lush vegetation thriving, but the villainous green-thumb Poison Ivy has ensured that even the wimpiest sprouts have a fighting chance. Also found in this area is the Gotham Freight Yard which remains a constant point of contention between Falcone's ruffians and the Gotham City Police Department.
The northernmost district of Gotham houses a number of
recognizable landmarks that remind us it's ok to laugh, even in these
dark times. In fact, Gotham's most notorious trickster - The Joker -
calls this neighborhood his home, and gives his goons the run of the
place all the way from Ace Chemicals on the east side, to Amusement
Mile on the western tip. Don't be fooled into thinking this is the only
hazard to watch for - also be on the lookout for Brother Eye's drones!
The magical influences are strong in this district, as it is
home of the exotic Forum of the Twelve Caesars - a mission hub for
heroes and villains alike. Additionally, the Pillars of Hades mark the
otherworldly activity of Trigon and his followers, near the overrun
campus of Gotham University.
Much of this region has already been bottled by Brainiac's assimilation ships, and remains off-limits behind his impenetrable shields. You can still swing by the R.H. Kane building however (named after Batman creator Bob Kane) and mop up some of the many small-time thugs that populate the area. But beware of Brainiac's ground troops!
What is it with magical mischief and Chinatown? Just as in Metropolis' district by the same name, mystical mayhem is running rampant across this region. Where Brainiac hasn't already left his mark, that is. Most of this district has already succumed to his digital will.
This offshore retreat is home to perhaps one of the most infamous structures in all of Gotham City - the Arkham Asylum. Tread lightly, as the inmates are running amok (as usual) and they don't take kindly to interference. The minions of Mr. Freeze are only one of the hazards heroes will have to contend with.
Brainiac's ships have beseiged nearly every single building in this historical district. Once the home of the original Wayne Enterprises, it now stands as nothing but a testament to Brainiac's ruthless conquering spirit. Only a handful of buildings have escaped his wrath, but you can bet he is already eyeing them greedily. As if in response to Brainiac's heavy presence in the area, this is where you'll find a teleporter directly to the Watchtower - the headquarters of Gotham and Metropolis' combined superhero might.