DCUO Green Lantern and Light Powers Details Emerge from Fan Faire 2011

The announcement was made today that the Green Lantern is coming to DCUO. Ten Ton Hammer was able to catch a glimpse of the new powerset late last week during Fan Faire 2011 to soak more details on the hotly anticipated content.
SOE announced today that a new Dowloadable Content pack will be made available later this year for DC Universe Online. What does it entail? Going under the name of "Fight for the Light," the pack will include Light Powers which is based off of Green Lantern.

This DLC will offer players access to Light powers for the first time ever, which has been something the fans have been itching for since the game's launch in January of this year. Not only will players be able to create new heroes and villains to use the new power sets, but they can also choose to respec their existing characters to use the powers to avoid having to level up a whole new character.

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A chainsaw construct in action


The content pack will put the rings in the hands of the players for the first time. Heroes will be able to chnnale the green power of will while villains will be equiped with the power of fear. Each set has 24 separate abilities for heroes and villains (for a total of 48). In addition three all new alerts will be added in which players can test their new-found powers. The S.T.A.R Labs will pit players against Brainiac's logic battery which he has built to try to harness the Power Source behind the Lantern Corps' rings. Coast City will have players battle their way to the home of Hal Jorrdan and the Sciencell Prison is the landscape for a prison break which heroes will try to prevent while villains try to assist the prisoners to break out.

Of course, with content as big as this, new items will be available including a Green Lantern and Sinestro Core suit. Players can also unlock complete new iconic gear sets to really dive into the Green Lantern theme.

The light powers differ from other powers already available in the game as players will be able to collect constructs, such as a chainsaw or light whip, which will act as their weapons. Every construct will have its own set of combos but players will also be able to seamlessly switch between the construct modes. So, in effect, some very creative and fantastic combos can be made simply by opening with a chainsaw, switching to light whip and finishing off with the boxing glove mode, for example. Since the rings act as layers on top existing fighting styles, the rings themselves don't act as weapons.

But how does this all fit into the DC Universe Lore since there should really only be a handful of Green Laterns on any given planet? As it was worked out, the rings are given to players who opt to spec in the Light Powers as Green Lantern Reserves. They are not considered full Corps members, but do have access to the rings' powers.

Fight for the Light is aiming to launch late summer at a download price of $9.99.


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