Updated Fri, Feb 22, 2013 by Ralphedelominius
This weekend marks an important turning point for Defiance as the game plays host to its first large influx of players for the beta event. As Defiance the game and the television show by the same name (that also happens to feature a town by the same name as the game and the show) edge closer to the mid-April simultaneous launch, we anticipate that these weekend events will be somewhat regular.
What’s interesting about these events is that, unlike Trion’s RIFT before it, we know relatively little about the game so far. Whether it’s part of Trion’s marketing strategy or an arbitrary decision made by their partners at Syfy we’re not entirely certain, but the fact of the matter is that Defiance hasn’t really seen the kind of hype machine rollout you’d expect for a triple-A product launch on this scale.
Don’t get me wrong; the recent Van Bach Industries promotional site is sheer brilliance through and through, and does a better job of giving gamers a feel for a new game setting than is usually the case. However, it also neatly skips over a lot of meaningful gameplay details, such as what kinds of activities await players, or how the game and show are connected, among other things.
That leads us to the million ton hammer question of the day…
Alright, I’ll admit it, that’s only the one-hundred-thousand-ton hammer question. The BIG question, and one that thousands of gamers will finally get a chance to answer over the course of the beta weekend, is this: is it fun?
Since the jury is still out on that one, let’s take a quick look at what we know about the game so far. Read on!