Trion Worlds is trying to break digital ground with their new game and
television series, Defiance. As a gamer, this is something I want to
support because the more borders we kick down in the industry more this
magnificently unique pastime of ours benefits. Trion Worlds is becoming
known for knocking on their share of borders, though sometimes more
successfully than others. Whether Defiance ends up being a success for
them remains to be seen. I like a lot of what I’ve seen of the game so
far, but there are a few hurdles that could drive away new players.
Before you rage quit take a quick read through these newbie tips. You
may find that a little knowledge makes the game more enjoyable than you
Understanding the UI
If Defiance has any problem, it’s the insanely complicated UI. This
thing had to have been developed by cocaine-fueled Pols, because it
could only make sense to the same minds that managed to unravel the
mystery of the Enigma Machine. This UI is a beast, and appears to be
some hybrid of a console-interface. Whatever the genesis, crazy is what
it is now. Here are some important things you’ll need to know to get
- Exiting the
Game – When just getting out of Defiance is all you want
to do, hit Esc, hold down the space bar, and you’ll see the exit button
in the top right-hand corner of the screen. You can also type /exit or
/quit in chat.
- Deleting Items
– Not every inventory screen has the delete option. Type I to enter
your inventory, select an item that is not currently equipped, and the
delete button shows up in the bottom right corner of the screen.
Remember, not every inventory screen has the delete option. (I said it
again to see if it made more sense the second time. It didn’t.)
- Equip Perks
– Perks aren’t enabled automatically. You have to equip them on the
Loadout screen (L), and initially you can only use one at a time. As
you level up, you gain the ability to equip more at once, but more on
perks in a bit.
Not that you’ll be looking for it very
quickly, but the exit button can be a pain to find.
Starting and Leveling
Now that you know how to navigate the UI, there are a few things you
need to know as you start your experience in Defiance. First, it’s not
obvious when you start your new character, but “Origin” doesn’t make
any difference. It only determines what weapons you start with. Once
you’re in the game, you can pick up and use any weapon you like, and
there are no restrictions on gaining EGO abilities.
Because Defiance is a system without classes, there are also no
restrictions on which weapons you can use. You can pick-up and wield
any you find as long as you have the inventory space for them. There
are reasons to pick a weapon and stick with it, however. Weapons are
associated with skills, and those skills can be leveled up to grant
stat bonuses. Keep an eye on your weapon skills, and when one reaches
max level, try using another for a while.
There is safety in numbers, and leveling tends to go faster as well.
You don’t have to even be in a group. Just running missions and killing
stuff in the same general area as other players will net you more
experience and better loot. While many missions can be completed solo,
and there are tons of side missions that don’t need to be completed at
all, it’s often worth your time to stop and join in if you see a group
of players working to complete a mission you had planned to skip.
In Defiance, hunting around other
players isn’t just less dangerous, it’s more rewarding too.
EGO Sum ens Omnipotens
The EGO is where you start really defining how you play the game. It’s
accessed by hitting the K key on your keyboard. In the EGO menu, you
can spend points on new abilities, perks, or upgrade already unlocked
versions of either. Everything has multiple levels, with each level
increasing the functionality of the ability or bonuses of the perk.
You will start off the first time by selecting whatever you want your
first ability to be. Then, as you level up, you get points to purchase
more. You only have access to a single ability at a time and a limited
number of perks, so choose wisely. You can purchase another ability to
open up another section of the EGO grid, but you can also work your way
there through perks. Each perk or ability you unlock opens up future
access to any locked perks around it.
Here’s a handy EGO Calculator to help you see what each of the perks
are and plan the route you want to take. To get you started, the four
available abilities are:
– Allows you to run faster, dodge better, and gives a pretty big boost
to melee attacks against shields.
– Makes you invisible, obviously. Also recharges your shields if
they’ve become damaged.
– Creates several holographic copies of yourself to distract enemies.
Using the power again causes you to swap places with one of the decoys.
– Weapons do more damage, have reduced recoil, and reload instantly.