Defiance Producer Teases Patch Notes and Improvements

Posted Thu, Apr 11, 2013 by Martuk

Defiance’s first major client patch is scheduled to hit live servers next week and Executive Producer Nathan Richardsson dispatched a new missive today to discuss recent improvements and tease a small part of the patch notes.

Since launch Trion has addressed many of the problems relating to the login patcher and game crashes, but they’re still chasing down a big one that is being caused by a memory corruption issues. A number of other issues have also been fixed since launch such as adjustments to the Shadow War, fixes for the non-saving key binds, and many others, but there is still plenty of work to be done and that is what this next part is about.

Richardsson also teased some of the patch notes for the first major client update scheduled to hit PC and Xbox 360 next Monday or Tuesday and the PlayStation 3 shortly after that. While the notes are not the complete list, a few of the fixes includes improvements to voice chat, a slight improvement for text chat with a longer display time, replayable main missions after completing the finale, a ton of bug fixes, added new emergency types, and lots more.

Check out Richardsson’s full letter and the patch note teaser for the partial rundown of what’s on the way for Defiance.

Source: Defiance Producer's Latter

Defiance Arktech
The final season one DLC for Defiance has hit the servers and we've got a simplified overview of what the DLC is and why you might want to give the game a second look with some of these surprising changes.
Wed, Apr 16, 2014

Defiance launches its 5th DLC and along with a new update that adds more content for everyone.

News, Official Announcements
Tue, Apr 15, 2014

Defiance recently celebrated its first anniversary and a new minisode of the television show tie-in has been revealed to tease what lies ahead for the "transmedia" endeavor.

Video, News
Mon, Apr 07, 2014

Gear rating in Defiance is undergoing some changes in the Arktech Revolution DLC that will directly impact player power.

News, Official Announcements
Fri, Mar 28, 2014

News from around the 'Net