Bungie's Destiny Revealed in Activision Lawsuit

Posted Tue, May 22, 2012 by Martuk

Remember that rumor from last year that Halo creator Bungie was possibly making an MMOFPS called Destiny, which was later debunked by a Bungie rep as a missed joke? So much for that debunking...sort of. A new report from the L.A. Times reveals a 27-page court document from the Activision case involving former Infinity Ward heads Jason West and Vince Zampella that contains some interesting nuggets of information about the Activision deal with Bungie.

According to the document, Bungie was contracted to develop four titles under the name of Destiny with the first of those titles slated for release in 2013. The games are described as sci-fantasy action shooters developed in “massively-multiplayer-style” and with “persistent world elements.” Bungie is also expected to release DLC for the Destiny games currently referred to as Comets.

While it’s unclear whether or not this line of games will include an MMOFPS or simply be an online shooter series, the pricing models indicate that Activision plans to possibly have DLC, subscriptions, value-added services and microtransactions. So the plan sounds more likely to be a series of games in the vein of the Halo that could potentially utilizes a premium membership fee for a service similar to that of Call of Duty Elite. We’ll have to wait and see what the official details are later.

The first Destiny title is slated for release on the Xbox 360 in Fall 2013 with the remaining Destiny titles to release on Microsoft’s next gaming platform (Xbox 720) in 2015, 2017 and 2019. The publisher is also considering a release for the PlayStation 3 and/or 4 and PC.

You can read the full 27-page contract on the L.A. Times website.

In a post titled "Well, that just happened...", Bungie posted a brief response.

So, yeah. While we’re not ready to show you what we’ve been working on, we can reconfirm that we are hard at work on our new universe. We can’t wait for you to see it.

See you starside in 2013.

via: Eurogamer
Source: L.A. Times


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