
My job for E3 2011 was pretty straightforward: I code and post the
articles and images that our Ten Ton Hammer crew sent back from the
con. While Ethec, Ben, and Sardu were busy partying after hours with hot
booth babes, enjoying luxurious accommodations, and being wined and
dined by industry bigwigs, yours truly was sitting in his home office
(by office, I mean desk in my bedroom) posting away at odd hours. (The
con was on the West Coast and I live on the East Coast.)
While sifting through the myriad images and articles, a few caught my
eye and piqued my interest. While everyone is looking forward to games
like
Star Wars: The Old
Republic
or
TERA,
there were quite a few games shown at E3 that looked extremely fun and
interesting which made me go, “Damn. This sounds really cool
and I’d love to play it. When does it come out? Fourth
quarter of 2011 if I’m lucky? Argh!!!” However,
future release dates don’t deter me as they can only add to
the final thrill of the game’s release. Anyway,
let’s look at the five games that really grabbed me from E3
2011.
PAYDAY
Developed by Overkill and being published by Sony,
PAYDAY
is a co-op
game of bank heists and doing mischief. With six different scenarios at
launch and more planned, it looks like there’ll be lots to do
robbing banks, prison transport hijacking, and robbing a corporate
party ala
Die
Hard. I’m stoked
about this game because co-op
gaming has come back in a big way in the last couple of years and
I’m a huge fan. Games like
Left 4 Dead
and
Borderlands
allow
you to play with a core group of friends with the focus on action.
PAYDAY
seems to follow in
Left 4 Dead’s
footsteps in that
you’re part of a four man team, which can be filled out by
your buds or the computer. In addition, you can level your character
and unlock new abilities by doing more heists, which adds incentive to
keep playing. Plus, I love a good first-person-shooter and the
scenarios presented here are different from the norm. If you ever
wanted to try your hand at robbing a bank just like you saw in
Heat,
now’s your chance.

Explosive bank-heist action in
PAYDAY.
Neverwinter
I’ve been a long-time player of
Dungeons and Dragons
(starting back in 1981), so any game that takes place in any
D&D
setting gets my notice. What has got me excited about
Neverwinter
isn’t what the story is going to be, but rather
the fact that Cryptic is including their Foundry toolset to allow
players to create their own adventures and share them. The Foundry
toolset has kept
Star Trek Online
going and we all know that gamers are
a creative, inventive lot. We all played the mods created for
Neverwinter
Nights more than the regular
game, so I’m
expecting more of the same from
Neverwinter.
The toolset is easily
accessible to players who don’t have much experience at
modding, but appears to have a great deal of depth for more experienced
modders. Being able to play loads of different mods for the same game
is like buying one game, but being able to play dozens.

The Undead in Neverwinter look
freaking awesome!
There's more! Go on to page two.
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