EQ2 Bard Sample AA Specs

Posted Fri, Jul 09, 2010 by Savanja

The EverQuest II Bards are a couple of the most desired classes in game because of their excellent buffing and debuffing powers. Both the Dirge and the Troubador rock in a group or raid environment and can hold their own in solo gameplay, especially if they have a solid spec. Need help getting started on a Alternate Advancement spec for your toon? We have interrogated all of our Bard friends and have come up with a spec that can get you onto the right path of awesomeness.


Bard Line (100 pts)

  • STR (4, 4)
  • AGI (4, 4, 10, 0, 6)
  • STA (4, 4, 10)
  • WIS (4, 10, 10, 1, 6)
  • INT (4, 6, 0, 0, 6)

Dirge Line (100 pts)

Each of the lines has some usefulness so you may end up really using the full 100 points on this tree. Definitely upgrade your damage abilities and your debuffs. Go easy on the Control line and heavier on your Degredations and Luck lines. Pick up the end abilities Degredate, Confront Fear, and Luck of the Dirge. Grab the SF abilities Wicked Wailing, Cacophonic Symphony, Controlling Confrontations, and Elegy of Reawakening.

Dirge Shadows Line (70 pts)

General line fill health first, power if you have troubles running short on power otherwise run speed is a nice addition especially if you PvP. In the Scout line put points into Strengthened Links, Quick Strike, and Evasive Maneuvers. For the Bard line use Shrieking Cry, Flanking Chorus, Intoxicating Notes, and Dexterous Sonata. For the Dirge line grab Sacrificial Oration, Viral Infection, Skald's Striking, and the final two abilities.


Bard Line (100 pts)

  • STR (4, 8)
  • AGI (4, 4, 10, 0, 8)
  • STA (-)
  • WIS (4, 8, 10, 1, 5)
  • INT (4, 10, 10, 0, 8)

Troubador Line (100 pts)

Most of your points will end up going into the Inspiration and Sonic lines, especially if you group. If you solo a lot, grab your Cheap Shot and red damage upgrades and debuffs. For your end line abilities, pick up Sonic Interference and Resonance. For your SF abilities you'll want Resonating Concerto, Harbinger's Ballad, and Energizing Ballad.

Troubador Shadows Line (70 pts)

In the General line, put your points into health and power unless there is something else you can really use. In the Scout line pick up Strengthened Links, Quick Strike, and Evasive Maneuvers. In the Bard line put your points into Shrieking Cry, Flanking Chorus, Intoxicating Notes, and Dexterous Sonata. For the final Troubador line max out Harbinger's Chorus, Master of Ceremonies, Stealthy Strike, Court Jester, and the final two abilities.

Do you have a favorite spec that works great for you? Be sure to share on our forums the magical combo that you have come up with to get things done!


This announcement is so full of win we could hardly wait to tell you about it. Today EQHammer announced its User-generated Content System. In the spirit of EverQuest Next Landmark, where players are the superstars creating cool things, we’ve decided to give you - the players, the dreamers of dreams and the makers of guides - a platform.

Network FYIs
Tue, Mar 18, 2014

EverQuest franchise Director of Development Dave Georgeson updates on the future development plans for the series

News, Official Announcements
Mon, Feb 03, 2014

This week in the news, Wildstar drops info on guilds, Pathfinder targets April for alpha, and SOE commits wholesale slaughter.

Sat, Jan 25, 2014

It’s a big year for the EverQuest franchise and the team at SOE has a lot in store to celebrate.

Video, News, Official Announcements
Thu, Jan 23, 2014

News from around the 'Net