Updated Mon, Oct 24, 2011 by Mem
When tuning into the World of Warcraft classes, items, and professions panel one can assume that it will be packed with tons of information, covering a board range of subjects. Throw a new expansion into the mix and the panel becomes an infusion of information that you can barely wrap your head around.
Because of the range of topics this panel managed to cover everything from Noggenfogger Elixir to how exactly Monk healing will eventually play out in game. the panel one thing was very clear; almost every player had a different topic on their mind and only rarely did the next question follow down the same subject line, leaving this panel to feel like some kind of crazy rollercoaster ride. But despite the insane feel, there was much information to be gleaned.
Below you will find some the questions and answers that really stuck out above the rest:
The short answer here is no, Blizzard is currently not pleased with the state of PvP healing. They feel that while it started out strong in the beginning of Cataclysm it has slowly degenerated. The problems lies in the challenge of balancing PvP and PvE healing, while also being sure that they avoid buffing abilities that will require PvP teams to bring along certain comps to win. While they are working on this problem (as seen in the recent buff to Mortal Strike) they do not feel the problem has been fixed, nor do they have a clear idea on how to fix it. So PvP healers, keep on doing what you do and perhaps sometime in the future you will finally have a solution.
Ah the dreams of alt lovers everywhere, enough room to have all their toons on the same realm. While this question has always been posed, it has once again been pushed to the forefront because of the addition of a new class. Apparently Blizzard has heard our cries, and the panel acknowledged this was a valid concern and even offered a possible solution of keeping a cap on the number of characters one could have, but allowing the individual to distribute those characters on whichever realm they pleased. Don’t get your hopes up so far, the panel was sure to throw in that there were no promises that this change or any other change would be made in this department.
While the new talent system looks promising, some feel that number crunching can still be done to determine the clear winner making this new talent system more of the same. The panel pointed out that very few of the talents had actual numbers to crunch, instead talents in the new system tend to focus on useful abilities that could be better or worse depending on the situation and player preference. If any talents do manage to become “overpowered” they will hastily be knocked down to size to become comparable to the other talents in the tier.
When Monks enter their healing stance their Chi will automatically change to mana and this is the resource Monks will use to cast their healing spells. But don’t think that the Monk is a typical healer. Monks do not have to target anyone to heal, instead they rely on proximity. Not to mention the Monks ability to not only DPS the boss but heal players while they do it giving us the impression that perhaps the Monk has the potential to bring a new refreshing feel to a healing class.
Sorry for those who are fans of the skeleton look, Blizzard has no plans at all to make mounting while shape shifted available while under the effects of this elixir or any other. The reasoning? Doing so would cause more bugs than its worth and one of the things that make consumables like this fun is that they are consumable and only last for a short period.
While I would love for this question to be a resounding yes, since I think every class eventually deserves a shot at a legendary, Blizzard sadly doesn’t feel the same, but they aren’t ruling it totally out. The deal is, if a legendary for a class manages to fit into the storyline, then it will totally be put into the game. So don’t give up hope yet for that shiny orange piece of awesomeness to grace your character just yet!
The Monk class offers a new style of healing.
We all know Engineering is currently a less than impressive profession, and thankfully Blizzard feels the same way. Based on the answer given by the panel there is tons in store for the Engineering profession. The bad news? We will have to wait till 5.0 or beyond to see it.
Sorry Enchanters…there are currently no plans for any new drops for your profession. Blizzard feels that the enchant spectrum is currently pretty full and that right now new enchants just aren’t needed. But its not all bad news, the panel did mention that in the future more may drop to keep Enchanters busy and more pleased with their profession.
These are just a few of the awesome questions and answers experienced at the panels, but based on what we’ve heard I think its safe to say that players have a lot to look forward to in the future near and far. What are your thoughts on the information provided above? Please feel free to leave your responses below!