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San Diego Comic-Con 2010 Event Coverage

TERA's New UI, Glyph System and More Previewed at San Diego Comic-Con

Posted Fri, Jul 23, 2010 by Ethec

At San Diego Comic-Con 2010, En Masse Entertainment held its first ever community event for their upcoming fantasy action MMORPG TERA. Usually fan events are great fun and this one was no exception, but En Masse sweetened the experience by revealing a host of never-before-seen features at the Thursday night event.


TERA Associate Producer Stefan Ramirez took us on a tour of these new and exclusive reveals, including expanded customization options and an all-new User Interface. But the news that TERA will have achievements and a novel new Glyph System stole the show. The Glyph System is essentially TERA’s method for customizing and modifying a player’s skills to decrease cooldown, increase damage and critical hit chances, and adjust many other aspects of the spells and abilities. While up to 20 glyphs are available per class, there will be a limit on how many active at once, and players must use an NPC to activate and deactivate.

For more info on the Glyph System and a look at some of the early acheivements, be sure to check out the short video below from the first ever TERA Community Preview event at San Diego Comic-Con 2010!

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Windows
Developer: Bluehole Studio
Genre: Fantasy
Status: Closed Beta
Release Date: May 1st, 2012
Fee: P2P
ESRB Rating: M

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