World builders Bobby Ross and Nick Keith recently sat down for a chat to talk about building a dynamic world with incorporated PvP and PvE features in the latest Firefall developer diary. In the latest video, the duo talked about some of the more interesting design decisions in the Firefall world and what they often are tasked with in order to keep the game in line with the intended gameplay while giving it a little personal flare to encourage exploration.
If you’re curious about how some of the world design in Firefall works, be sure to check out the latest video after the break.
There's a new trend in the MMO gaming industry: the perpetual beta, where developers soft launch their games and delay calling them a released product indefinitely. How does this trend affect you, the gamer?