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Hi-Rez Announces Development of Global Agenda 2

Posted Wed, Oct 03, 2012 by Martuk

You may have noticed that the content updates for Global Agenda have sort of...well, stopped. Today Hi-Rez Studios revealed why and what’s next for the online shooter. While Global Agenda wasn’t as financially successful as Hi-Rez had hoped, they’ve managed to learn quite a bit about development and pricing models from their following games – Tribes: Ascend and SMITE. Taking those lessons, and using player feedback from a Global Agenda survey provided to players a few months back, Hi-Rez decided to develop Global Agenda 2.

Global Agenda 2 will utilize a lot of the assets from Global Agenda, but it will focus more on solidifying the PvP experience. While little more was revealed about the game, the announcement does state that beta testing is expected to start around the middle of 2013. You can read the full announcement after the break.

via Global Agenda Facebook Page
Source: Global Agenda Forums


As most of you know, GA has not received updates in a long time and the player base has significantly dwindled (probably an understatement).

After the release, we did expansions and added content frequently but the population still dropped and with it the revenue needed to keep adding more to the game.

Even though GA was not financially successful, we did learn a lot and tried to apply that knowledge to our new projects.

GA had/has a variety of issues but the biggest is that we tried to do too many things with it and no single mode was as good as it could be. We always said it was like a few games in one (PvP, AvA, Open Zones, Raids, Co-Op PvE).

We also learned a lot about developing content, performance optimization, balancing, patching, bots & cheats, f2p revenue models and more.

Tribes was our next effort, a much more focused game that got great reviews but requires such a high level of skill to play that makes it a very niche game. With Tribes we developed our PvP platform further which incorporates many important features including optimization for lower spec machines, anti-cheat detection, improved UI, server balancing, better patching, spectating, and much more.

The platform that started on GA evolved further with Tribes and with Smite which is currently in Beta.

So what does that mean for GA?

Several months ago we sent out Surveys and got responses about what players would like to see improved most in GA and how it should be released.

The majority of the responses were to release a new version of GA 'GA2' with a PvP focus and make that as good as possible.

So we are currently in the process of making that game. We will use a lot of the GA assets, some of the maps, and some of the game modes. We plan to add new maps, game modes, class weapons, and build it all on our newest platform.

We expect to start Beta testing GA2 (or whatever we end up calling it) by the middle of next year.

- Erez Goren, C.E.O. & Janitorial Services, Hi-Rez Studios

More pvp? Global agenda was really great but I quit because the agency vs agency was all about battle of the richest just bidding on zones, not even pvp. Regular pvp was fun but many matches you had little teamwork(which happens a lot in these type of games) and they limited you by only letting you invite 1 or 2 friends along with you per match to avoid team stacking.

A lot of players including me wanted more pve content.

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