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Daily Tip: DirectX 10 will be supported, but not required to play Guild Wars 2

Guild Wars 2 Devs Discuss World vs World Battles

Posted Thu, Aug 02, 2012 by Martuk

One of the biggest selling point features for Guild Wars 2 is its World vs World vs World combat. The idea behind the feature is that three teams, each representing their server, will enter a battlefield to fight a war that could last up to two weeks with hundreds of players involved. But when it comes to a winner, to quote Highlander, “There can be only one.”

This week Guild Wars 2 game designers Matt Witter and Mike Ferguson have posted a new video explaining how it all works, and what players can earn for their server by smiting their enemies and taking important locations. Give it a look below.


FestivaloftheFoundWinds
It is time to party in Guild Wars 2 with ArenaNet today as they release their new Living World update “Festival of the Found Winds”.
News, Official Announcements
Tue, May 20, 2014
Lee B.
Disposable Gear

Horizontal progression systems, when done correctly, offer MMO gamers better options on how to refine their characters over time that a steep power curve based on disposable itemization alone fails to accomplish. We take a look at how Guild Wars 2 helped pave the way for the horizontal progression revolution.

Features, Opinions
Mon, May 19, 2014
Sardu
GuildWars2.jpg

As the Guild Wars 2 Feature Pack announcements continue, ArenaNet have revealed their new PvP reward tracks, gear unification and more.

News
Fri, Mar 28, 2014
Lewis B
GW2-Ascended-Gear.jpg

ArenaNet announces several more big changes for GW2’s feature patch with several account-bound changes, free trait resets, and the removal of armor repair costs.

News, Blogs, Official Announcements
Fri, Mar 28, 2014
Martuk

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