Crack of Time Interview with Lineage’s Senior Producer Chris Mahnken

Lineage continues to move forward with their newest update, Crack of Time. Ten Ton Hammer sat down with Senior Pro
Lineage continues to move forward with their newest update, Crack of Time. Ten Ton Hammer sat down with Senior Producer Chris Mahnken of NCsoft to discuss Lineage’s ongoing 12 plus years, the new update and its content, and what’s in store in the future.

Ten Ton Hammer: Season 3, Episode 1, Crack of Time was recently launched on the PTS. Tell us a bit about the new classes: the Dragon Knight and Illusionist.

Chris Mahnken: The Illusionist is a ranged buffer who is valued in a group, specializing in dark cube magic that brings support for friend and peril to foe. Dragon Knights were born with the power of a Dragon inside them, waiting to be unleashed on the world. Approach too close and they will surely release it on you - they use heavy weapons and deal a significant amount of damage.

lineage screenshot

TTH: A three part dungeon has been added. Tell us about Thebes Dungeon.

Chris Mahnken: The Thebes Desert and Thebes Pyramid Dungeon area is the first of its kind in Lineage, an Egyptian themed time limited hunting area… The time limit depends on the organization and team work of the players. The Crack of Time, the entrance to the dungeon appears, randomly around the world of Aden every two days.  The players have two and one half hours to group up and hunt their way to the Altar room. After the two and one half hour mark passes, 20 players that have gained a key as a drop from the monsters inside the pyramid will be granted access to the Altar room. Inside the Altar room, Thebes Anubis and Thebes Horus await. If the two bosses are defeated within 30 minutes, the Crack of Time will remain open and available to all players for 24 hours. If the bosses defeat the 20 players, the Crack of Time closes again. Will it be the teamwork of the bosses, or the teamwork of the players that perseveres?

TTH: The dungeon spreads in levels from 23 all the way up to 70. Could players potentially spend all those levels in this one dungeon?

Chris Mahnken: Due to the time restrictions on the dungeon, the chances would be low. The dungeon is geared towards higher level players. The Desert area will support levels 30+, while the Thebes Pyramid is oriented towards the level 50+ crowd.

TTH: What is involved in the new Enchanting system?

Chris Mahnken: The system allows for the enchanting of Accessories, a new addition to Lineage. Accessories can have additional abilities bestowed upon them by successfully applying enchant scrolls to them. Be careful though, if your enchantment fails the item will be lost forever.  Additionally, a new Elemental Weapon enchant system has been added. Players may now add Elemental damage to their weapons. A failed enchantment will not cause the weapon to be lost, and the element of the weapon can be changed anytime the player chooses. Combining the right element with the right weapon can truly give you a leg up on the competition.

TTH: The novice area has been revamped as well. What's new, and why the change now?

Chris Mahnken: The novice area has been changed to include more direction and guidance for new players. Low level players are given more quests to immerse them into the game, get a better understanding of the features, learn the hunting areas and towns, and grasp the armor and weapon system.

lineage screenshot

TTH: After 12 years on the market, what do you feel has kept Lineage going?

Chris Mahnken: First, Lineage is just a great game, and the core community is practically unstoppable. Also the team working on the game loves it, and really cares about the game and what the community thinks about the game. The end result is a great game that keeps improving every week and delivers fun PvE content along with a fast paced PvP aspect that is unmatched, even after 12 years. Lineage keeps going because it’s just plain fun.

TTH: What are some of the most important things you've learned throughout the life of Lineage? There weren't many MMO games to pave the path in 1998.

Chris Mahnken: The most important thing that can be learned from the life of Lineage is that a game must stay fresh, updated, and ever changing to meet new demands in order to succeed and last as an MMO.

TTH: What's next for the game?

Chris Mahnken: We are constantly adding in minor tweaks and modifications to different aspects of the game to make them more enjoyable to our players, while at the same time working on major content updates like the upcoming Season 3 Episode 1. Phase 1 is all about these minor and major updates, which you will hear more about in the near future. Phases 2 and 3 are… you’ll just have to wait and see.

TTH: Is there anything more you would like to share with our readers?

Chris Mahnken: Now is the perfect time to check out Lineage, either for the first time, or to reactivate your old account. This update includes two new character classes, and the most creatively designed dungeon in the industry. Leveling to 50 now takes half the time, and our team here at NCsoft keeps building great new content on a weekly basis. It’s no wonder the game continues to grow world-wide.

About the Author

Last Updated:

Around the Web