While the August 18th patch for Heroes of the Storm contained quite a few changes to the game, apparently there were a few things that went undocumented. These were revealed during a developer Q&A on Reddit, so take a look at all of those changes below (thanks to heroesnexus.com for condensing and formatting):

  • Abathur 
    • Ultimate Evolution Heroic - cooldown from 70 seconds to 50 seconds.
  • Tychus
    • Commander Odin Heroic - 100% increased Basic Attack range down to 60% increased Basic Attack range.
    • > This is likely just a tooltip update! Odin's range didn't change from the previous patch to this one, but since Tychus' basic attack range was changed in the previous patch, there's a chance they forgot to update the +100% range tooltip for Odin).
  • Diablo
    • From The Shadow Talent - increased stun duration was decreased from 1.5 seconds to 0.5 seconds
    • Siphon the Dead Talent - Active Heal from 15% to 15.6% but shown ingame as 16%
  • Kerrigan 
    • Double Strike Talent - your next basic attack after an ability does from 50% extra damage to 75% extra damage.
  • Nazeebo 
    • Gargantuan Stomp (R) - cooldown from 4.5 seconds to 5 seconds.
  • Uther 
    • Redemption - no longer revives you if picked after dying.
  • Murky 
    • Difficulty Rating - changed from Medium to Hard.

To read the latest guides, news, and features you can visit our Heroes of the Storm Game Page.

Last Updated: Mar 21, 2016

About The Author

A longtime fan of competitive gaming, Jeremy got his first chance to work in the field as a writer for eSportsMax. Now eSports Editor for TenTonHammer, he looks to keep readers aware of all of the biggest events and happenings in the eSports world, while also welcoming new fans who aren't yet sure where to go to get the most relevant information. Jeremy always looks to provide content for new fans and veterans alike, believing that helping as many people as possible enjoy all the scene has to offer is key to its growth.

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