While the August 18th patch for Heroes of the Storm contained quite a few changes to the game, apparently there were a few things that went undocumented. These were revealed during a developer Q&A on Reddit, so take a look at all of those changes below (thanks to heroesnexus.com for condensing and formatting):
-
Abathur
- Ultimate Evolution Heroic - cooldown from 70 seconds to 50 seconds.
-
Tychus
- Commander Odin Heroic - 100% increased Basic Attack range down to 60% increased Basic Attack range.
- > This is likely just a tooltip update! Odin's range didn't change from the previous patch to this one, but since Tychus' basic attack range was changed in the previous patch, there's a chance they forgot to update the +100% range tooltip for Odin).
-
Diablo
- From The Shadow Talent - increased stun duration was decreased from 1.5 seconds to 0.5 seconds
- Siphon the Dead Talent - Active Heal from 15% to 15.6% but shown ingame as 16%
-
Kerrigan
- Double Strike Talent - your next basic attack after an ability does from 50% extra damage to 75% extra damage.
-
Nazeebo
- Gargantuan Stomp (R) - cooldown from 4.5 seconds to 5 seconds.
-
Uther
- Redemption - no longer revives you if picked after dying.
-
Murky
- Difficulty Rating - changed from Medium to Hard.
To read the latest guides, news, and features you can visit our Heroes of the Storm Game Page.