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Star Trek Online Dev Log #3

Posted October 3rd, 2007 by Aelryn

Okay boys... lets break down this village. Shut up, you Vulcans!

A third developer diary is out for Star Trek Online, so if you're looking forward to this game you'll want to go check it out.

That’s darned pretty, but if we’re going to build more than one Vulcan-style village in Star Trek Online (and we are), this beautiful drawing will have to be broken down into its component parts, so that our modelers and texture artists can create dozens of bits and pieces that can be easily be re-assembled into a nigh-infinite variety of combinations. This process is usually handed off to a member of the concept team, who has “ownership” of the concept breakdown.

See it at StarTrek-Games.com.


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