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Review of Guild Wars: Factions

Posted Tue, Oct 23, 2007 by Aelryn

Cody chooses a faction.

Continuing on the week of Guild Wars coverage, Cody "Micajah" Bye recently sat down with the second addition to the Guild Wars series, GW: Factions, and has delivered a review of the stand-alone product. While the game may not be a simple addition to the original Guild Wars, it still delivers plenty of new content for the Guild Wars veteran and continues to be an easy introduction for new players. Check out the whole review!

Players of the original game will be relieved to learn that grabbing a copy of Factions won't be like stepping into a completely different world. All of the play control styles and communication techniques are the same, with merely an added touch of common sense support added here and there to help things along. Characters still only have eight skill slots to dole out to hundreds of skills and players looking to find the best min/max combination will be working for hours to develop a cutting edge strategy.

Read more of the review here at Ten Ton Hammer.

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