Guild Wars: Eye of the North Review
I wonder how long it takes to whip yourself 20 levels into shape...
As the first true expansions for its parent game, Guild Wars: Eye of the North had a lot of standards to live up to. Not only that, but it seemed to offer a breathtaking supply of new opportunities for higher level players and guilds. Whipping himself into level 20 shape, Cody "Micajah" Bye took a stroll around the new content in GW:EN and dove into the new multi-level dungeons. What did he think? Read the review to find out!
A key portion of the Eye of the North landscape and one of the first massive structures you'll see in the game is the epically sized Hall of Monuments. Exploding out of the frozen wasteland of the Shiver Peaks, the Hall of Monuments acts as a sort of "trophy collection" for players that have garnered particular accomplishments in Guild Wars. Five unlockable monuments can be placed throughout the hall and serve as records for your collected armor sets, miniatures, completed campaigns, unlocked high-end weapons, titles and more. With each monument that you display in the Hall, players will be able to go into the Hall of Monuments in Guild Wars 2 and view their old treasures to bestow certain unique aspects upon their new characters.
Read the review right here at Ten Ton Hammer.