SWG Profiled By TTH

Posted Wed, Aug 24, 2005 by Ethec

"Laugh it up, Fuzzball!"

Okay, I promise that's the last of the Star Wars quotes! TTH takes a ride on the gamer's unrealized dream slash developer's turgid rollercoaster that is Star Wars Galaxies, and the resulting "MMOG profile" is like the overpriced picture you can buy at the end (except ours is free!).

While Anarchy Online set a high bar for the sci-fi themed MMOG, it's hard to think of Star Wars Galaxies as fitting any kind of mold. Star Wars has had a life all its own for over 27 years, before the mid-to-low end of the MMO demographic was even a twinkle in our daddy's eye.

SWG desired to place us in the world of Luke Skywalker, Obi-Wan Kenobi, and everything that makes Star Wars a cultural phenomenon. It was, and is (at least until Lord of the Rings Online is released in 2006), the only MMO that has endeavored to inhabit a world whose structure is largely scripted, rather than built from scratch by producers and designers. Far from simplifying the process, high storyline expectations and stringent artistic production values (thanks to the magic of LucasArts, SWG was the finest looking MMO of its day) plus some truly unique (and, at times, disasterous) innovations lead players and developers on quite a ride.

Far from eulogizing games like SWG or boxing them up as "past their prime", we honor them as "going concerns" in the only genre for whom constant improvement is a way of life for the developers. MMOGs are truly gamers' games.

Check out our writeups on EverQuest, Dark Age of Camelot, and Anarchy Online too!


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