Guild Wars: 2007 in Review
How was 2007 for Guild Wars? Wartastic.
The ArenaNet team has the latest Guild Wars State of the Game posted, focusing on the PvP landscape of 2007.
The beginning of 2007 saw the very last ladder reset, with rating and rank meant to measure tournament performance more than measuring ladder grind. The K-value of ladder matches dropped considerably to make them more of a training ground for the Automated Tournaments and to discourage "smurf" and "pug" guilds. Unfortunately, the complete AT system didn't debut for another few months and many players and guilds lost interest. However, ArenaNet has since reduced the membership requirements for tournament rosters and implemented a single-elimination format for the top guilds in monthly championships. And while smurfs and pugs persist due to the excessively long wait for matches at the top of the ladder, they at least have a reduced impact on ladder standing.
Continue reading at the Guild Wars website.