Taking you to the next space level.
The Escapist recently interviewed Hermann Peterscheck, Lead Producer of Jumpgate: Evolution.
In late 2001 NetDevil, a small independent developer, released Jumpgate: The Reconstruction, a unique take on a then young MMOG market. The game, which would earn a devout if relatively small following, centered on intense space combat in a massively multiplayer setting, though it would remain overshadowed by larger projects with bigger budgets. Now, NetDevil is looking to reinvent its own niche with a sequel to Jumpgate called Jumpgate: Evolution, a larger and more organized effort to finally make the property both a cult and bona fide hit. We sat down with Hermann Peterscheck, Lead Producer of Jumpgate: Evolution to find out how NetDevil is planning to elevate their game to the next level.
Continue reading at the Escapist.