Posted Wed, Feb 13, 2008 by Aelryn
Someone got creative and managed to make a way to play Second Life from their iPhone, kind of. Read on to find out what the deal is.
No, your eyes aren't kidding you. That really is the processor-shredding Second Life virtual world running on an iPhone. But how? And why is it so slow? Well, the answer is that it's a concept demo produced by mobile technology firm Comverse.
In a layman's nutshell, all the processing is being done NOT on the iPhone, on a central server. All that's being streamed to the iPhone is the visuals - essentially, a video feed of the Second Life environment. Then, when you tap the on-screen buttons to move, or type in a message, that's sent back up to the server for processing.
So, it's not a Second Life client on the iPhone - it's just streaming Safari-friendly video of your SL session, with you able to send your commands back in the other direction. That's why it's this sluggish at the moment, because you're one step removed.
You can see a video of it in action at Tech Digest. Is this something you could see doing for your favorite online game? Is it worth the lag to be able to grind primals from your iPhone? Join the discussion!